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Extra sanity checks in shop trait
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7f9b4c629c
commit
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@ -1000,11 +1000,15 @@ public class ShopTrait extends Trait {
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@EventHandler
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public void onInventoryClick(InventoryClickEvent evt) {
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if (!evt.getView().equals(view))
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return;
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if (evt.getSlotType() != SlotType.RESULT)
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if (!evt.getView().equals(view) || evt.getSlotType() != SlotType.RESULT)
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return;
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evt.setCancelled(true);
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if (selectedTrade == -1)
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return;
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if (!trades.containsKey(selectedTrade)) {
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Messaging.severe("Invalid trade selection", selectedTrade, "from", evt.getWhoClicked());
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return;
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}
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if (!evt.getAction().name().contains("PICKUP")
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|| (evt.getCursor() != null && evt.getCursor().getType() != Material.AIR))
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return;
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@ -192,6 +192,14 @@ public class ItemAction extends NPCShopAction {
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return true;
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}
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private void sanityCheck() {
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if (metaFilter.size() > 0) {
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for (ItemStack item : items) {
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metaMatches(item, item, metaFilter);
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}
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}
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}
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private String stringify(ItemStack item) {
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if (SUPPORT_TRANSLATABLE) {
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return BukkitComponentSerializer.legacy().serialize(Component.text(item.getAmount() + " ")
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@ -311,6 +319,7 @@ public class ItemAction extends NPCShopAction {
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}
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}
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base.items = items;
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base.sanityCheck();
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callback.accept(items.isEmpty() ? null : base);
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}
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}
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