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Added ability to change a villager NPC profession. This addresses CITIZENS-14.
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@ -22,6 +22,7 @@ import net.citizensnpcs.npc.CitizensTraitManager;
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import net.citizensnpcs.trait.CurrentLocation;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.trait.Powered;
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import net.citizensnpcs.trait.VillagerProfession;
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import net.citizensnpcs.trait.text.Text;
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import net.citizensnpcs.util.Messaging;
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import net.citizensnpcs.util.Paginator;
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@ -30,6 +31,7 @@ import net.citizensnpcs.util.StringHelper;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager.Profession;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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@Requirements(selected = true, ownership = true)
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@ -391,4 +393,24 @@ public class NPCCommands {
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+ (npc.getTrait(Powered.class).toggle() ? "now" : "no longer");
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Messaging.send(player, msg += " be powered.");
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}
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@Command(
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aliases = { "npc" },
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usage = "profession [profession]",
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desc = "Set a NPC's profession",
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modifiers = { "profession" },
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min = 2,
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max = 2,
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permission = "npc.profession")
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@Requirements(selected = true, ownership = true, types = { EntityType.VILLAGER })
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public void profession(CommandContext args, Player player, NPC npc) throws CommandException {
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String profession = args.getString(1);
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try {
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npc.getTrait(VillagerProfession.class).setProfession(Profession.valueOf(profession.toUpperCase()));
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " is now the profession "
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+ StringHelper.wrap(profession.toUpperCase()) + ".");
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} catch (IllegalArgumentException ex) {
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throw new CommandException("'" + profession + "' is not a valid profession.");
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}
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}
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}
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@ -17,6 +17,7 @@ import net.citizensnpcs.api.trait.trait.Spawned;
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import net.citizensnpcs.trait.CurrentLocation;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.trait.Powered;
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import net.citizensnpcs.trait.VillagerProfession;
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import net.citizensnpcs.trait.text.Text;
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import net.citizensnpcs.trait.waypoint.Waypoints;
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@ -35,6 +36,7 @@ public class CitizensTraitManager implements TraitManager {
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registerTrait(new TraitFactory(Spawned.class).withName("spawned"));
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registerTrait(new TraitFactory(CurrentLocation.class).withName("location"));
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registerTrait(new TraitFactory(Text.class).withName("text"));
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registerTrait(new TraitFactory(VillagerProfession.class).withName("profession"));
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registerTrait(new TraitFactory(Waypoints.class).withName("waypoints"));
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}
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@ -53,6 +53,6 @@ public class CurrentLocation extends Trait implements Runnable {
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@Override
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public String toString() {
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return "SpawnLocation{" + loc + "}";
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return "CurrentLocation{" + loc + "}";
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}
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}
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47
src/main/java/net/citizensnpcs/trait/VillagerProfession.java
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47
src/main/java/net/citizensnpcs/trait/VillagerProfession.java
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@ -0,0 +1,47 @@
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package net.citizensnpcs.trait;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.trait.Trait;
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import net.citizensnpcs.api.util.DataKey;
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import org.bukkit.entity.Villager;
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import org.bukkit.entity.Villager.Profession;
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public class VillagerProfession extends Trait {
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private Profession profession = Profession.FARMER;
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private final NPC npc;
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public VillagerProfession(NPC npc) {
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this.npc = npc;
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}
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@Override
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public void load(DataKey key) throws NPCLoadException {
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try {
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profession = Profession.valueOf(key.getString(""));
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} catch (IllegalArgumentException ex) {
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throw new NPCLoadException("Invalid profession.");
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}
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}
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@Override
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public void save(DataKey key) {
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key.setString("", profession.name());
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}
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@Override
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public void onNPCSpawn() {
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if (npc.getBukkitEntity() instanceof Villager)
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((Villager) npc.getBukkitEntity()).setProfession(profession);
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}
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public void setProfession(Profession profession) {
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this.profession = profession;
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}
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@Override
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public String toString() {
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return "Profession{" + profession + "}";
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}
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}
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