Set default invulnerability ticks to 0

This commit is contained in:
fullwall 2020-09-01 23:51:17 +08:00
parent 7d10e25da5
commit 0c7dd3b4f0
8 changed files with 8 additions and 0 deletions

View File

@ -264,6 +264,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -295,6 +295,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -315,6 +315,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -294,6 +294,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -285,6 +285,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -286,6 +286,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -316,6 +316,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);

View File

@ -265,6 +265,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
controllerLook = new PlayerControllerLook(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);