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Increase player NPC skin update delay on join to possibly help Bungee
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@ -414,7 +414,7 @@ public class EventListen implements Listener {
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerJoin(PlayerJoinEvent event) {
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skinUpdateTracker.updatePlayer(event.getPlayer(), 20, true);
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skinUpdateTracker.updatePlayer(event.getPlayer(), 6 * 20, true);
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}
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// recalculate player NPCs the first time a player moves and every time
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