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@ -1,9 +1,7 @@
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package net.citizensnpcs;
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import java.io.File;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Level;
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import net.citizensnpcs.Settings.Setting;
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@ -35,6 +33,7 @@ import net.citizensnpcs.storage.Storage;
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import net.citizensnpcs.storage.YamlStorage;
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import net.citizensnpcs.trait.Inventory;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.trait.Sneak;
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import net.citizensnpcs.util.Messaging;
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import net.citizensnpcs.util.StringHelper;
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@ -45,8 +44,6 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Player;
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import org.bukkit.permissions.Permission;
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import org.bukkit.permissions.PermissionDefault;
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import org.bukkit.plugin.java.JavaPlugin;
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import com.google.common.collect.Lists;
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@ -56,7 +53,7 @@ public class Citizens extends JavaPlugin {
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@SuppressWarnings("unchecked")
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private static final List<Class<? extends Trait>> defaultTraits = Lists.newArrayList(Owner.class, Spawned.class,
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LookClose.class, SpawnLocation.class, Inventory.class);
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LookClose.class, SpawnLocation.class, Inventory.class, Sneak.class);
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private volatile CitizensNPCManager npcManager;
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private final DefaultInstanceFactory<Character> characterManager = new DefaultInstanceFactory<Character>();
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@ -188,9 +185,8 @@ public class Citizens extends JavaPlugin {
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// Register events
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getServer().getPluginManager().registerEvents(new EventListen(npcManager), this);
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// Register commands and permissions
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// Register commands
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registerCommands();
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registerPermissions();
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// Register default traits
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traitManager.registerAll(defaultTraits);
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@ -245,22 +241,6 @@ public class Citizens extends JavaPlugin {
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cmdManager.register(HelpCommands.class);
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}
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private void registerPermissions() {
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// TODO There has to be a better way than this (maybe use Permission
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// annotation to register permissions?)
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Map<String, Boolean> children = new HashMap<String, Boolean>();
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children.put("citizens.npc.create", true);
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children.put("citizens.npc.spawn", true);
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children.put("citizens.npc.despawn", true);
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children.put("citizens.npc.select", true);
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children.put("citizens.npc.tp", true);
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children.put("citizens.npc.tphere", true);
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children.put("citizens.npc.look-close", true);
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Permission perm = new Permission("citizens.*", PermissionDefault.OP, children);
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getServer().getPluginManager().addPermission(perm);
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}
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private void saveNPCs() {
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for (NPC npc : npcManager)
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npc.save(saves.getKey("npc." + npc.getId()));
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@ -15,6 +15,7 @@ import net.citizensnpcs.command.annotation.Command;
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import net.citizensnpcs.command.annotation.Requirements;
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import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.trait.Sneak;
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import net.citizensnpcs.util.Messaging;
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import net.citizensnpcs.util.StringHelper;
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@ -180,6 +181,22 @@ public class NPCCommands {
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npc.setCharacter(character);
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}
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@Command(
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aliases = { "npc" },
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usage = "sneak",
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desc = "Toggle whether an NPC should sneak",
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modifiers = { "sneak" },
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min = 1,
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max = 1,
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permission = "npc.sneak")
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public void toggleSneak(CommandContext args, Player player, NPC npc) {
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Sneak trait = npc.getTrait(Sneak.class);
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trait.toggle();
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String msg = StringHelper.wrap(npc.getName()) + " will "
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+ (trait.isSneaking() ? "now sneak" : "no longer sneak");
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Messaging.send(player, msg += ".");
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}
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@Command(
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aliases = { "npc" },
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usage = "spawn [id]",
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@ -1,9 +1,12 @@
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package net.citizensnpcs.npc.entity;
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import net.citizensnpcs.api.DataKey;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.resource.lib.EntityHumanNPC;
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import net.citizensnpcs.util.StringHelper;
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import net.minecraft.server.EntityLiving;
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import net.minecraft.server.ItemInWorldManager;
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import net.minecraft.server.WorldServer;
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@ -23,6 +26,11 @@ public class CitizensHumanNPC extends CitizensNPC {
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return (Player) getHandle().getBukkitEntity();
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}
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@Override
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public EntityHumanNPC getHandle() {
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return (EntityHumanNPC) mcEntity;
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}
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@Override
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public void update() {
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super.update();
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@ -47,4 +55,9 @@ public class CitizensHumanNPC extends CitizensNPC {
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handle.setPositionRotation(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
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return handle;
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}
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@Override
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public void load(DataKey key) throws NPCLoadException {
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super.load(key);
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}
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}
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63
src/net/citizensnpcs/trait/Sneak.java
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63
src/net/citizensnpcs/trait/Sneak.java
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@ -0,0 +1,63 @@
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package net.citizensnpcs.trait;
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import net.citizensnpcs.api.DataKey;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.npc.trait.SaveId;
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import net.citizensnpcs.api.npc.trait.Trait;
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import net.citizensnpcs.npc.entity.CitizensHumanNPC;
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import net.minecraft.server.DataWatcher;
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import net.minecraft.server.Packet40EntityMetadata;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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@SaveId("sneak")
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public class Sneak extends Trait implements Runnable {
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private final NPC npc;
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private boolean sneak;
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public Sneak(NPC npc) {
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this.npc = npc;
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}
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@Override
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public void load(DataKey key) throws NPCLoadException {
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sneak = key.getBoolean("");
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}
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@Override
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public void save(DataKey key) {
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key.setBoolean("", sneak);
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}
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@Override
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public void run() {
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if (npc instanceof CitizensHumanNPC) {
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((Player) npc.getBukkitEntity()).setSneaking(sneak);
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DataWatcher dw = ((CitizensHumanNPC) npc).getHandle().getDataWatcher();
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dw.watch(1, sneak);
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for (Player player : npc.getBukkitEntity().getServer().getOnlinePlayers())
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((CraftPlayer) player).getHandle().netServerHandler.sendPacket(new Packet40EntityMetadata(npc
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.getBukkitEntity().getEntityId(), dw));
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}
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}
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public void setSneaking(boolean sneak) {
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this.sneak = sneak;
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}
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public boolean isSneaking() {
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return sneak;
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}
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public void toggle() {
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sneak = !sneak;
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}
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@Override
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public String toString() {
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return "Sneak{" + sneak + "}";
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}
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}
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