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proper color-parsing for names
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2
TODO
2
TODO
@ -1,7 +1,5 @@
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-Citizens2 TODO List-
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-Better inventory handling/saving
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-Add proper color parsing for names
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-Add NPC templates
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-Finish pathfinding API
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-Add database support (MySQL and/or SQLite)
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@ -43,7 +43,7 @@ public class NPCCommands {
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@Requirements
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public void createNPC(CommandContext args, Player player, NPC npc) {
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String name = args.getString(1);
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if (args.getString(1).length() > 16) {
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if (name.length() > 16) {
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Messaging.sendError(player, "NPC names cannot be longer than 16 characters. The name has been shortened.");
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name = name.substring(0, 15);
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}
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@ -55,7 +55,7 @@ public class NPCCommands {
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Messaging.sendError(player, "'" + args.getString(2) + "' is not a valid mob type. Using default NPC.");
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}
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NPC create = npcManager.createNPC(type, name);
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String successMsg = ChatColor.GREEN + "You created " + StringHelper.wrap(create.getName());
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String successMsg = ChatColor.GREEN + "You created " + create.getName();
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boolean success = true;
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if (args.argsLength() == 4) {
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if (characterManager.getInstance(args.getString(3), create) == null) {
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@ -3,6 +3,7 @@ package net.citizensnpcs.npc.entity;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.resource.lib.EntityHumanNPC;
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import net.citizensnpcs.util.StringHelper;
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import net.minecraft.server.EntityLiving;
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import net.minecraft.server.ItemInWorldManager;
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import net.minecraft.server.WorldServer;
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@ -31,8 +32,8 @@ public class CitizensHumanNPC extends CitizensNPC {
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@Override
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protected EntityLiving createHandle(Location loc) {
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WorldServer ws = ((CraftWorld) loc.getWorld()).getHandle();
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EntityHumanNPC handle = new EntityHumanNPC(ws.getServer().getServer(), ws, getFullName(),
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new ItemInWorldManager(ws));
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EntityHumanNPC handle = new EntityHumanNPC(ws.getServer().getServer(), ws,
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StringHelper.parseColors(getFullName()), new ItemInWorldManager(ws));
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handle.removeFromPlayerMap(getFullName());
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handle.setPositionRotation(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
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return handle;
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@ -28,12 +28,7 @@ public class Messaging {
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}
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public static void send(Player player, Object msg) {
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String send = msg.toString();
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for (ChatColor color : ChatColor.values())
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send = send.replace("<" + color.getChar() + ">", color.toString());
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player.sendMessage(send);
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player.sendMessage(StringHelper.parseColors(msg.toString()));
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}
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public static void sendError(Player player, Object msg) {
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@ -56,4 +56,11 @@ public class StringHelper {
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public static String wrap(Object string) {
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return ChatColor.YELLOW + string.toString() + ChatColor.GREEN;
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}
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public static String parseColors(Object string) {
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String parsed = string.toString();
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for (ChatColor color : ChatColor.values())
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parsed = parsed.replace("<" + color.getChar() + ">", color.toString());
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return parsed;
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}
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}
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