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disallow names greater than 16 characters in length as per vanilla spec
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@ -32,8 +32,13 @@ public class NPCCommands {
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this.characterManager = characterManager;
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}
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@Command(aliases = { "npc" }, usage = "create [name] [type] (character)", desc = "Create a new NPC",
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modifiers = { "create" }, min = 3, max = 4)
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@Command(
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aliases = { "npc" },
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usage = "create [name] [type] (character)",
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desc = "Create a new NPC",
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modifiers = { "create" },
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min = 3,
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max = 4)
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@Permission("npc.create")
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@Requirements
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public void createNPC(CommandContext args, Player player, NPC npc) {
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@ -44,7 +49,12 @@ public class NPCCommands {
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Messaging.sendError(player, "'" + args.getString(2) + "' is not a valid mob type. Using default NPC.");
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}
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NPC create = npcManager.createNPC(type, args.getString(1));
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String name = args.getString(1);
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if (args.getString(1).length() > 16) {
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Messaging.sendError(player, "NPC names cannot be longer than 16 characters. The name has been shortened.");
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name = name.substring(0, 15);
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}
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NPC create = npcManager.createNPC(type, name);
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String successMsg = ChatColor.GREEN + "You created " + StringHelper.wrap(create.getName());
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boolean success = true;
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if (args.argsLength() == 4) {
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@ -72,8 +82,13 @@ public class NPCCommands {
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Messaging.send(player, successMsg);
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}
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@Command(aliases = { "npc" }, usage = "despawn", desc = "Despawn an NPC", modifiers = { "despawn" }, min = 1,
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max = 1)
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@Command(
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aliases = { "npc" },
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usage = "despawn",
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desc = "Despawn an NPC",
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modifiers = { "despawn" },
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min = 1,
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max = 1)
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@Permission("npc.despawn")
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public void despawnNPC(CommandContext args, Player player, NPC npc) {
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npc.getTrait(Spawned.class).setSpawned(false);
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@ -81,8 +96,13 @@ public class NPCCommands {
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Messaging.send(player, ChatColor.GREEN + "You despawned " + StringHelper.wrap(npc.getName()) + ".");
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}
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@Command(aliases = { "npc" }, usage = "select [id]", desc = "Select an NPC", modifiers = { "select" }, min = 2,
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max = 2)
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@Command(
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aliases = { "npc" },
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usage = "select [id]",
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desc = "Select an NPC",
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modifiers = { "select" },
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min = 2,
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max = 2)
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@Permission("npc.select")
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@Requirements(ownership = true)
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public void selectNPC(CommandContext args, Player player, NPC npc) {
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@ -99,8 +119,13 @@ public class NPCCommands {
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Messaging.sendWithNPC(player, Setting.SELECTION_MESSAGE.asString(), toSelect);
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}
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@Command(aliases = { "npc" }, usage = "spawn [id]", desc = "Spawn an existing NPC", modifiers = { "spawn" },
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min = 2, max = 2)
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@Command(
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aliases = { "npc" },
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usage = "spawn [id]",
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desc = "Spawn an existing NPC",
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modifiers = { "spawn" },
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min = 2,
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max = 2)
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@Permission("npc.spawn")
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@Requirements
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public void spawnNPC(CommandContext args, Player player, NPC npc) {
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@ -127,16 +152,26 @@ public class NPCCommands {
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+ " is already spawned at another location. Use '/npc tphere' to teleport the NPC to your location.");
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}
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@Command(aliases = { "npc" }, usage = "tphere", desc = "Teleport an NPC to your location",
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modifiers = { "tphere" }, min = 1, max = 1)
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@Command(
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aliases = { "npc" },
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usage = "tphere",
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desc = "Teleport an NPC to your location",
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modifiers = { "tphere" },
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min = 1,
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max = 1)
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@Permission("npc.tphere")
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public void teleportNPCToPlayer(CommandContext args, Player player, NPC npc) {
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npc.getBukkitEntity().teleport(player, TeleportCause.COMMAND);
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " was teleported to your location.");
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}
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@Command(aliases = { "npc" }, usage = "tp", desc = "Teleport to an NPC", modifiers = { "tp", "teleport" }, min = 1,
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max = 1)
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@Command(
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aliases = { "npc" },
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usage = "tp",
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desc = "Teleport to an NPC",
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modifiers = { "tp", "teleport" },
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min = 1,
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max = 1)
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@Permission("npc.tp")
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public void teleportToNPC(CommandContext args, Player player, NPC npc) {
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player.teleport(npc.getBukkitEntity(), TeleportCause.COMMAND);
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@ -12,11 +12,13 @@ import org.bukkit.inventory.Inventory;
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public class NPCInventory implements IInventory {
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private final int size = 36;
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private final CitizensNPC npc;
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private final String name;
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private final ItemStack[] contents;
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private final Inventory inventory = new CraftInventory(this);
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public NPCInventory(CitizensNPC npc) {
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this.npc = npc;
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name = npc.getName();
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contents = new ItemStack[size];
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}
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@ -52,7 +54,7 @@ public class NPCInventory implements IInventory {
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@Override
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public String getName() {
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return "Inventory";
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return name;
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}
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@Override
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