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Fix set Profession, set skeletontype and set rabbittype commands
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46e1ecdd2a
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@ -58,6 +58,7 @@ import net.citizensnpcs.util.NMS;
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import net.citizensnpcs.util.StringHelper;
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import net.citizensnpcs.util.StringHelper;
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import net.citizensnpcs.util.Util;
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import net.citizensnpcs.util.Util;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.DyeColor;
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import org.bukkit.DyeColor;
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import org.bukkit.GameMode;
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import org.bukkit.GameMode;
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@ -1039,7 +1040,7 @@ public class NPCCommands {
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String profession = args.getString(1);
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String profession = args.getString(1);
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Profession parsed = Util.matchEnum(Profession.values(), profession.toUpperCase());
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Profession parsed = Util.matchEnum(Profession.values(), profession.toUpperCase());
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if (parsed == null) {
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if (parsed == null) {
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throw new CommandException(Messages.INVALID_PROFESSION);
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throw new CommandException(Messages.INVALID_PROFESSION,args.getString(1),StringUtils.join(Profession.values(), ","));
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}
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}
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npc.getTrait(VillagerProfession.class).setProfession(parsed);
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npc.getTrait(VillagerProfession.class).setProfession(parsed);
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Messaging.sendTr(sender, Messages.PROFESSION_SET, npc.getName(), profession);
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Messaging.sendTr(sender, Messages.PROFESSION_SET, npc.getName(), profession);
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@ -1088,7 +1089,7 @@ public class NPCCommands {
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aliases = { "npc" },
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aliases = { "npc" },
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usage = "rabbittype [type]",
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usage = "rabbittype [type]",
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desc = "Set the Type of a Rabbit NPC",
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desc = "Set the Type of a Rabbit NPC",
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modifiers = { "rabbittype" },
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modifiers = { "rabbittype","rbtype" },
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min = 2,
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min = 2,
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permission = "citizens.npc.rabbittype")
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permission = "citizens.npc.rabbittype")
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@Requirements(selected = true, ownership = true, types = { EntityType.RABBIT })
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@Requirements(selected = true, ownership = true, types = { EntityType.RABBIT })
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@ -1097,7 +1098,7 @@ public class NPCCommands {
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try {
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try {
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type = RabbitTypes.valueOf(args.getString(1).toUpperCase());
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type = RabbitTypes.valueOf(args.getString(1).toUpperCase());
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} catch (IllegalArgumentException ex) {
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} catch (IllegalArgumentException ex) {
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throw new CommandException(Messages.INVALID_RABBIT_TYPE);
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throw new CommandException(Messages.INVALID_RABBIT_TYPE,StringUtils.join(RabbitTypes.values(), ","));
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}
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}
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npc.getTrait(RabbitType.class).setType(type);
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npc.getTrait(RabbitType.class).setType(type);
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Messaging.sendTr(sender, Messages.RABBIT_TYPE_SET, npc.getName(), type.name());
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Messaging.sendTr(sender, Messages.RABBIT_TYPE_SET, npc.getName(), type.name());
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@ -1197,9 +1198,12 @@ public class NPCCommands {
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"skeletontype", "sktype" }, min = 2, max = 2, permission = "citizens.npc.skeletontype")
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"skeletontype", "sktype" }, min = 2, max = 2, permission = "citizens.npc.skeletontype")
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@Requirements(selected = true, ownership = true, types = EntityType.SKELETON)
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@Requirements(selected = true, ownership = true, types = EntityType.SKELETON)
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public void skeletonType(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
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public void skeletonType(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
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SkeletonType type = SkeletonType.valueOf(args.getString(1).toUpperCase());
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SkeletonType type;
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if (type == null)
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try {
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throw new CommandException(Messages.INVALID_SKELETON_TYPE);
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type = SkeletonType.valueOf(args.getString(1).toUpperCase());
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} catch (IllegalArgumentException ex) {
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throw new CommandException(Messages.INVALID_SKELETON_TYPE,StringUtils.join(SkeletonType.values(), ","));
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}
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npc.getTrait(NPCSkeletonType.class).setType(type);
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npc.getTrait(NPCSkeletonType.class).setType(type);
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Messaging.sendTr(sender, Messages.SKELETON_TYPE_SET, npc.getName(), type);
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Messaging.sendTr(sender, Messages.SKELETON_TYPE_SET, npc.getName(), type);
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}
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}
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@ -81,9 +81,9 @@ citizens.commands.npc.pose.missing=The pose [[{0}]] does not exist.
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citizens.commands.npc.pose.removed=Pose removed.
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citizens.commands.npc.pose.removed=Pose removed.
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citizens.commands.npc.powered.set=[[{0}]] will now be powered.
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citizens.commands.npc.powered.set=[[{0}]] will now be powered.
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citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered.
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citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered.
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citizens.commands.npc.profession.invalid-profession={0} is not a valid profession.
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citizens.commands.npc.profession.invalid-profession=[[{0}]] is not a valid profession. Try one of the following: [[{1}]].
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citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]].
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citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]].
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citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit type.
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citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit type. Try one of the following: [[{0}]].
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citizens.commands.npc.rabbittype.type-set=[[{0}]]''s rabbit type has been set to [[{1}]]
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citizens.commands.npc.rabbittype.type-set=[[{0}]]''s rabbit type has been set to [[{1}]]
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citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all)
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citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all)
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citizens.commands.npc.remove.removed-all=You permanently removed all NPCs.
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citizens.commands.npc.remove.removed-all=You permanently removed all NPCs.
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@ -100,9 +100,7 @@ citizens.commands.npc.sound.invalid-sound=Invalid sound.
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citizens.commands.npc.sound.set={0}''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].
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citizens.commands.npc.sound.set={0}''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].
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citizens.commands.npc.sound.info={0}''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].<br><br>Valid sounds are {4}.
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citizens.commands.npc.sound.info={0}''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].<br><br>Valid sounds are {4}.
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citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]].
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citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]].
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citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type.
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citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]].
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citizens.commands.npc.rabbittype.set={0}''s rabbit type set to [[{1}]].
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citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit Type.
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citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location.
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citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location.
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citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists.
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citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists.
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citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame.
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citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame.
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