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https://github.com/CitizensDev/Citizens2.git
synced 2024-11-24 03:25:13 +01:00
Move highlight logic to StringHelper
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240db1efa0
commit
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@ -45,9 +45,10 @@ public class CitizensEndermanNPC extends CitizensMobNPC implements Equipable {
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}
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ItemStack set = hand;
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if (set.getType() != Material.AIR) {
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hand.setAmount(hand.getAmount() - 1);
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if (hand.getType() != Material.AIR) {
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set = hand.clone();
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set.setAmount(1);
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hand.setAmount(hand.getAmount() - 1);
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}
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getTrait(Equipment.class).set(0, set);
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}
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@ -68,7 +68,6 @@ public class Text extends Trait implements Runnable, Toggleable, Listener, Conve
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.withEscapeSequence("exit").withModality(false).withFirstPrompt(new StartPrompt(this))
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.buildConversation(player);
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return new Editor() {
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@Override
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public void begin() {
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Messaging.sendTr(player, Messages.TEXT_EDITOR_BEGIN);
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@ -50,23 +50,8 @@ public class Messaging {
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}
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private static void sendMessageTo(CommandSender sender, String rawMessage) {
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rawMessage = StringHelper.parseColors(rawMessage);
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for (String message : CHAT_NEWLINE_SPLITTER.split(rawMessage)) {
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String trimmed = message.trim();
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String messageColour = StringHelper.parseColors(Setting.MESSAGE_COLOUR.asString());
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if (!trimmed.isEmpty()) {
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if (trimmed.charAt(0) == ChatColor.COLOR_CHAR) {
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ChatColor test = ChatColor.getByChar(trimmed.substring(1, 2));
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if (test == null) {
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message = messageColour + message;
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} else
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messageColour = test.toString();
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} else
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message = messageColour + message;
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}
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message = message.replace("[[", StringHelper.parseColors(Setting.HIGHLIGHT_COLOUR.asString()));
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message = message.replace("]]", messageColour);
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sender.sendMessage(message);
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sender.sendMessage(StringHelper.parseColors(message));
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}
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}
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@ -66,6 +66,20 @@ public class StringHelper {
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parsed = parsed.replace("<" + color.getChar() + ">", color.toString());
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}
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parsed = ChatColor.translateAlternateColorCodes('&', parsed);
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String trimmed = parsed.trim();
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String messageColour = parseColors(Setting.MESSAGE_COLOUR.asString());
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if (!trimmed.isEmpty()) {
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if (trimmed.charAt(0) == ChatColor.COLOR_CHAR) {
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ChatColor test = ChatColor.getByChar(trimmed.substring(1, 2));
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if (test == null) {
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parsed = messageColour + parsed;
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} else
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messageColour = test.toString();
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} else
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parsed = messageColour + parsed;
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}
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parsed = parsed.replace("[[", parseColors(Setting.HIGHLIGHT_COLOUR.asString()));
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parsed = parsed.replace("]]", messageColour);
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return parsed;
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}
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@ -1,22 +1,22 @@
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citizens.changed-implementation=Citizens implementation changed, disabling plugin.
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citizens.commands.citizens.save.help=Use the -a flag to save async (off the main server thread).
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citizens.commands.console-error=Please report this error: [See console]
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citizens.commands.help.command-missing=Command /{0} not found.
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citizens.commands.help.header=Help
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citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours.
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citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this).
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citizens.commands.id-not-found=Couldn't find any NPC with ID {0}.
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citizens.commands.invalid-mobtype={0} is not a valid mobtype.
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citizens.commands.invalid-number=That is not a valid number.
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citizens.commands.npc.age.cannot-be-aged=The mob type '{0}' cannot be aged.
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citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this).
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citizens.commands.npc.age.invalid-age=Invalid age. Valid ages are adult, baby, number between -24000 and 0
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citizens.commands.npc.age.locked=Age locked.
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citizens.commands.help.command-missing=Command /{0} not found.
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citizens.commands.npc.age.set-adult=[[{0}]] is now an adult.
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citizens.commands.npc.age.set-baby=[[{0}]] is now a baby.
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citizens.commands.npc.age.set-normal=[[{0}]] is now age [[{1}]].
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citizens.commands.npc.age.set=[[{0}]] is now [[{1}]].
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citizens.commands.npc.age.unlocked=Age unlocked.
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citizens.commands.npc.behaviour.added=Behaviours added.
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citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours.
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citizens.commands.npc.behaviour.removed=Behaviours removed.
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citizens.commands.npc.controllable.not-controllable=[[{0}]] is not controllable.
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citizens.commands.npc.controllable.removed=[[{0}]] can no longer be controlled.
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