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testing new Bukkit events
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package net.citizensnpcs;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.npc.trait.trait.LocationTrait;
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import net.citizensnpcs.listener.WorldListen;
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import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.util.Messaging;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.java.JavaPlugin;
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public class Citizens extends JavaPlugin {
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private CitizensNPCManager npcManager;
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@Override
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public void onDisable() {
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@ -15,10 +20,33 @@ public class Citizens extends JavaPlugin {
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@Override
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public void onEnable() {
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CitizensAPI.setNPCManager(new CitizensNPCManager());
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npcManager = new CitizensNPCManager();
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CitizensAPI.setNPCManager(npcManager);
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registerEvents();
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// TODO wait to load until after all plugins using CitizensAPI are
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// loaded
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Messaging.log("v" + getDescription().getVersion() + " enabled.");
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// Setup NPCs after all plugins have been enabled (allows for multiworld
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// support and for NPCs to properly register external settings)
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if (Bukkit.getScheduler().scheduleSyncDelayedTask(this, new Runnable() {
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@Override
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public void run() {
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setupNPCs();
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}
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}, 100) == -1)
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Messaging.log("Issue enabling plugin. Disabling.");
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}
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private void setupNPCs() {
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// TODO set up saving
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for (NPC npc : npcManager.getNPCs()) {
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npc.spawn(((LocationTrait) npc.getTrait("location")).getLocation());
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}
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Messaging.log("Loaded " + npcManager.getNPCs().size() + " NPCs.");
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}
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private void registerEvents() {
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getServer().getPluginManager().registerEvents(new WorldListen(), this);
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}
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}
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src/net/citizensnpcs/listener/WorldListen.java
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src/net/citizensnpcs/listener/WorldListen.java
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package net.citizensnpcs.listener;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.event.world.ChunkUnloadEvent;
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public class WorldListen implements Listener {
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@EventHandler(event = ChunkLoadEvent.class, priority = EventPriority.NORMAL)
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public void onChunkLoad(ChunkLoadEvent event) {
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}
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@EventHandler(event = ChunkLoadEvent.class, priority = EventPriority.NORMAL)
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public void onChunkUnload(ChunkUnloadEvent event) {
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}
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}
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