Further reduce default controllable speed

This commit is contained in:
fullwall 2020-04-21 23:04:39 +08:00
parent 655bdf0001
commit 2383e8f551
1 changed files with 6 additions and 6 deletions

View File

@ -268,10 +268,10 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
double dXcos = -Math.sin(yaw * Math.PI / 180.0F);
double dXsin = Math.cos(yaw * Math.PI / 180.0F);
vel = vel.setX(dXcos * speed * 0.5 * speedMod).setZ(dXsin * speed * 0.5 * speedMod);
vel = vel.setX(dXcos * speed * speedMod).setZ(dXsin * speed * speedMod);
}
vel = vel.add(new Vector(passenger.getVelocity().getX() * speedMod * 4, 0D,
passenger.getVelocity().getZ() * speedMod * 4));
vel = vel.add(
new Vector(passenger.getVelocity().getX() * speedMod, 0D, passenger.getVelocity().getZ() * speedMod));
double newSpeed = Math.sqrt(vel.getX() * vel.getX() + vel.getZ() * vel.getZ());
if (newSpeed > maxSpeed) {
@ -327,9 +327,9 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
setMountedYaw(npc.getEntity());
}
private static final float AIR_SPEED = 1.5F;
private static final float GROUND_SPEED = 4F;
private static final float JUMP_VELOCITY = 0.6F;
private static final float AIR_SPEED = 0.5F;
private static final float GROUND_SPEED = 0.5F;
private static final float JUMP_VELOCITY = 0.5F;
}
public class LookAirController implements MovementController {