Fix tablist removing

This commit is contained in:
fullwall 2015-01-03 14:36:11 +08:00
parent 5b64a7cc57
commit 28ea52c742
3 changed files with 25 additions and 51 deletions

View File

@ -41,7 +41,6 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_8_R1.CraftServer;
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
@ -284,17 +283,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
boolean removeFromPlayerList = npc.data().get("removefromplayerlist",
Setting.REMOVE_PLAYERS_FROM_PLAYER_LIST.asBoolean());
NMS.addOrRemoveFromPlayerList(getBukkitEntity(), removeFromPlayerList);
Player otherOnline = null;
for (Player player : Bukkit.getOnlinePlayers()) {
if (player.getName().equalsIgnoreCase(getName()) && !(player instanceof NPCHolder)) {
otherOnline = player;
break;
}
}
NMS.sendPlayerlistPacket(false, getBukkitEntity(), npc);
if (otherOnline != null) {
NMS.sendPlayerlistPacket(true, otherOnline, npc);
}
NMS.sendPlayerlistPacket(false, getBukkitEntity());
NMS.sendPacketsNearby(getBukkitEntity(), current, packets);
}
}

View File

@ -92,7 +92,7 @@ public class HumanController extends AbstractEntityController {
@Override
public void remove() {
NMS.sendPlayerlistPacket(false, null, getBukkitEntity());
NMS.sendPlayerlistPacket(false, getBukkitEntity());
super.remove();
}

View File

@ -410,25 +410,10 @@ public class NMS {
NMS.sendPacketsNearby(from, location, Arrays.asList(packets), 64);
}
/**
* Send a PlayerInfo packet (adds or removes the NPC to or from the tab
* list) to the player.
*
* @param player
* The player to send the packet to, or null for all players.
*/
public static void sendPlayerlistPacket(boolean showInPlayerlist, Player player, NPC npc) {
sendPlayerlistPacket(showInPlayerlist, player, (CraftPlayer) npc.getEntity());
}
public static void sendPlayerlistPacket(boolean showInPlayerlist, Player player, Player npc) {
public static void sendPlayerlistPacket(boolean showInPlayerlist, Player npc) {
PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(showInPlayerlist ? EnumPlayerInfoAction.ADD_PLAYER
: EnumPlayerInfoAction.REMOVE_PLAYER, ((CraftPlayer) npc).getHandle());
if (player == null) {
sendToOnline(packet);
} else {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
}
public static void sendToOnline(Packet... packets) {