Fix sneak animation
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parent
c706b17848
commit
36feecdc2b
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@ -15,7 +15,7 @@ import net.citizensnpcs.util.NMS;
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@TraitName("sittrait")
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@TraitName("sittrait")
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public class SitTrait extends Trait {
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public class SitTrait extends Trait {
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private NPC holder;
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private NPC chair;
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@Persist
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@Persist
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private Location sittingAt;
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private Location sittingAt;
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@ -29,9 +29,12 @@ public class SitTrait extends Trait {
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@Override
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@Override
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public void onDespawn() {
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public void onDespawn() {
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if (holder != null) {
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if (chair != null) {
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holder.destroy();
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if (chair.getEntity() != null) {
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holder = null;
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chair.getEntity().eject();
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}
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chair.destroy();
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chair = null;
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}
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}
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}
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}
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@ -42,26 +45,28 @@ public class SitTrait extends Trait {
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@Override
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@Override
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public void run() {
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public void run() {
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if (!npc.isSpawned() || !isSitting()) {
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if (!npc.isSpawned() || !isSitting())
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return;
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return;
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}
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if (holder == null) {
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if (chair == null) {
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NPCRegistry registry = CitizensAPI.getNamedNPCRegistry("PlayerAnimationImpl");
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NPCRegistry registry = CitizensAPI.getNamedNPCRegistry("SitRegistry");
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if (registry == null) {
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if (registry == null) {
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registry = CitizensAPI.createNamedNPCRegistry("PlayerAnimationImpl", new MemoryNPCDataStore());
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registry = CitizensAPI.createNamedNPCRegistry("SitRegistry", new MemoryNPCDataStore());
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}
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chair = registry.createNPC(EntityType.ARMOR_STAND, "");
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chair.getOrAddTrait(ArmorStandTrait.class).setAsHelperEntity(npc);
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if (!chair.spawn(sittingAt)) {
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chair = null;
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return;
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}
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}
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holder = registry.createNPC(EntityType.ARMOR_STAND, "");
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holder.getOrAddTrait(ArmorStandTrait.class).setAsHelperEntity(npc);
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holder.spawn(sittingAt);
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}
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}
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if (holder.getEntity() != null && !NMS.getPassengers(holder.getEntity()).contains(npc.getEntity())) {
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if (chair.isSpawned() && !NMS.getPassengers(chair.getEntity()).contains(npc.getEntity())) {
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NMS.mount(holder.getEntity(), npc.getEntity());
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NMS.mount(chair.getEntity(), npc.getEntity());
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}
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}
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if (holder.getStoredLocation() != null && holder.getStoredLocation().distance(sittingAt) > 0.05) {
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if (chair.getStoredLocation() != null && chair.getStoredLocation().distance(sittingAt) > 0.05) {
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holder.teleport(sittingAt, TeleportCause.PLUGIN);
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chair.teleport(sittingAt, TeleportCause.PLUGIN);
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}
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}
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}
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}
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@ -898,7 +898,7 @@ public class NMSImpl implements NMSBridge {
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if (!removeFromPlayerList) {
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if (!removeFromPlayerList) {
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return;
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return;
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}
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}
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Entity entity1 = entity.getVehicle();
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Entity entity1 = entity.bB();
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if (entity1 != null) {
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if (entity1 != null) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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entity.stopRiding();
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entity.stopRiding();
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@ -906,7 +906,7 @@ public class NMSImpl implements NMSBridge {
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} else {
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} else {
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if (!entity.dead) {
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if (!entity.dead) {
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try {
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try {
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entity.world.entityJoinedWorld(entity, true);
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entity.world.g(entity);
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} catch (Throwable throwable) {
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} catch (Throwable throwable) {
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CrashReport crashreport = CrashReport.a(throwable, "Ticking player");
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CrashReport crashreport = CrashReport.a(throwable, "Ticking player");
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CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Player being ticked");
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CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Player being ticked");
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@ -956,7 +956,7 @@ public class NMSImpl implements NMSBridge {
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if (!removeFromPlayerList) {
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if (!removeFromPlayerList) {
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return;
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return;
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}
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}
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Entity entity1 = entity.getVehicle();
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Entity entity1 = entity.bB();
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if (entity1 != null) {
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if (entity1 != null) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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entity.stopRiding();
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entity.stopRiding();
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@ -472,13 +472,8 @@ public class NMSImpl implements NMSBridge {
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public List<org.bukkit.entity.Entity> getPassengers(org.bukkit.entity.Entity entity) {
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public List<org.bukkit.entity.Entity> getPassengers(org.bukkit.entity.Entity entity) {
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Entity handle = NMSImpl.getHandle(entity);
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Entity handle = NMSImpl.getHandle(entity);
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if (handle == null || handle.passengers == null)
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if (handle == null || handle.passengers == null)
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return Lists.newArrayList();
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return Collections.emptyList();
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return Lists.transform(handle.passengers, new Function<Entity, org.bukkit.entity.Entity>() {
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return Lists.transform(handle.passengers, input -> input.getBukkitEntity());
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@Override
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public org.bukkit.entity.Entity apply(Entity input) {
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return input.getBukkitEntity();
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}
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});
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}
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}
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@Override
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@Override
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@ -966,7 +961,7 @@ public class NMSImpl implements NMSBridge {
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if (!removeFromPlayerList) {
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if (!removeFromPlayerList) {
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return;
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return;
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}
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}
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Entity entity1 = entity.getVehicle();
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Entity entity1 = entity.bJ();
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if (entity1 != null) {
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if (entity1 != null) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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if ((entity1.dead) || (!entity1.w(entity))) {
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entity.stopRiding();
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entity.stopRiding();
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@ -8,6 +8,7 @@ import com.google.common.collect.Maps;
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import net.citizensnpcs.util.PlayerAnimation;
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import net.citizensnpcs.util.PlayerAnimation;
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import net.minecraft.server.v1_16_R3.EntityPlayer;
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import net.minecraft.server.v1_16_R3.EntityPlayer;
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import net.minecraft.server.v1_16_R3.EntityPose;
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import net.minecraft.server.v1_16_R3.EnumHand;
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import net.minecraft.server.v1_16_R3.EnumHand;
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import net.minecraft.server.v1_16_R3.Packet;
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import net.minecraft.server.v1_16_R3.Packet;
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import net.minecraft.server.v1_16_R3.PacketPlayOutAnimation;
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import net.minecraft.server.v1_16_R3.PacketPlayOutAnimation;
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@ -22,7 +23,7 @@ public class PlayerAnimationImpl {
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}
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}
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switch (animation) {
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switch (animation) {
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case SNEAK:
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case SNEAK:
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player.getBukkitEntity().setSneaking(true);
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player.setPose(EntityPose.CROUCHING);
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sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
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sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
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radius);
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radius);
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break;
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break;
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@ -43,7 +44,7 @@ public class PlayerAnimationImpl {
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radius);
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radius);
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break;
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break;
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case STOP_SNEAKING:
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case STOP_SNEAKING:
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player.getBukkitEntity().setSneaking(false);
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player.setPose(EntityPose.STANDING);
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sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
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sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
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radius);
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radius);
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break;
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break;
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@ -12,6 +12,7 @@ import net.minecraft.network.protocol.game.ClientboundAnimatePacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.Pose;
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public class PlayerAnimationImpl {
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public class PlayerAnimationImpl {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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@ -22,7 +23,7 @@ public class PlayerAnimationImpl {
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}
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}
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switch (animation) {
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switch (animation) {
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case SNEAK:
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case SNEAK:
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player.getBukkitEntity().setSneaking(true);
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player.setPose(Pose.CROUCHING);
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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player, radius);
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player, radius);
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break;
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break;
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@ -43,7 +44,7 @@ public class PlayerAnimationImpl {
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player, radius);
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player, radius);
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break;
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break;
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case STOP_SNEAKING:
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case STOP_SNEAKING:
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player.getBukkitEntity().setSneaking(false);
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player.setPose(Pose.STANDING);
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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player, radius);
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player, radius);
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break;
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break;
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@ -12,6 +12,7 @@ import net.minecraft.network.protocol.game.ClientboundAnimatePacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.Pose;
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public class PlayerAnimationImpl {
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public class PlayerAnimationImpl {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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@ -22,7 +23,7 @@ public class PlayerAnimationImpl {
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}
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}
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switch (animation) {
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switch (animation) {
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case SNEAK:
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case SNEAK:
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player.getBukkitEntity().setSneaking(true);
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player.setPose(Pose.CROUCHING);
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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player, radius);
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player, radius);
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break;
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break;
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@ -43,7 +44,7 @@ public class PlayerAnimationImpl {
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player, radius);
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player, radius);
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break;
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break;
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case STOP_SNEAKING:
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case STOP_SNEAKING:
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player.getBukkitEntity().setSneaking(false);
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player.setPose(Pose.STANDING);
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
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player, radius);
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player, radius);
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break;
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break;
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@ -12,6 +12,7 @@ import net.minecraft.network.protocol.game.ClientboundAnimatePacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.Pose;
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public class PlayerAnimationImpl {
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public class PlayerAnimationImpl {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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public static void play(PlayerAnimation animation, Player bplayer, int radius) {
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@ -22,7 +23,7 @@ public class PlayerAnimationImpl {
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}
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}
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switch (animation) {
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switch (animation) {
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case SNEAK:
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case SNEAK:
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player.getBukkitEntity().setSneaking(true);
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player.setPose(Pose.CROUCHING);
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sendEntityData(radius, player);
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sendEntityData(radius, player);
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break;
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break;
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case START_ELYTRA:
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case START_ELYTRA:
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@ -40,7 +41,7 @@ public class PlayerAnimationImpl {
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sendEntityData(radius, player);
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sendEntityData(radius, player);
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break;
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break;
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case STOP_SNEAKING:
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case STOP_SNEAKING:
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player.getBukkitEntity().setSneaking(false);
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player.setPose(Pose.STANDING);
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sendEntityData(radius, player);
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sendEntityData(radius, player);
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break;
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break;
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case STOP_USE_ITEM:
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case STOP_USE_ITEM:
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