Update pathfinding range more often

This commit is contained in:
fullwall 2012-09-13 21:11:17 +08:00
parent 57a491fb8b
commit 3adaa8a04f
2 changed files with 3 additions and 2 deletions

View File

@ -45,9 +45,9 @@ public class NPCDataStore {
NPC npc = registry.createNPC(type, id, key.getString("name")); NPC npc = registry.createNPC(type, id, key.getString("name"));
((CitizensNPC) npc).load(key); ((CitizensNPC) npc).load(key);
++created; created++;
if (npc.isSpawned()) if (npc.isSpawned())
++spawned; spawned++;
} }
Messaging.logF("Loaded %d NPCs (%d spawned).", created, spawned); Messaging.logF("Loaded %d NPCs (%d spawned).", created, spawned);
} }

View File

@ -180,6 +180,7 @@ public class CitizensNavigator implements Navigator {
} }
if (updateStationaryStatus()) if (updateStationaryStatus())
return; return;
updatePathfindingRange();
boolean finished = executing.update(); boolean finished = executing.update();
if (!finished) if (!finished)
return; return;