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Remove debug output
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@ -498,7 +498,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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ItemStack cache = equipmentCache.get(slot);
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if (!(cache == null && equipment == null)
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&& (cache == null ^ equipment == null || !ItemStack.isSame(cache, equipment))) {
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System.out.println("item changed " + cache + " " + equipment);
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itemChanged = true;
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}
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equipmentCache.put(slot, equipment);
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