From 3d44a09756f6a221a77230614b6245d4b6566100 Mon Sep 17 00:00:00 2001 From: fullwall Date: Mon, 15 Apr 2024 01:48:17 +0800 Subject: [PATCH] Armorstand renderer should incorporate entity height --- main/src/main/java/net/citizensnpcs/trait/HologramTrait.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/main/src/main/java/net/citizensnpcs/trait/HologramTrait.java b/main/src/main/java/net/citizensnpcs/trait/HologramTrait.java index cb7efeecc..b6a0fd3d7 100644 --- a/main/src/main/java/net/citizensnpcs/trait/HologramTrait.java +++ b/main/src/main/java/net/citizensnpcs/trait/HologramTrait.java @@ -336,7 +336,8 @@ public class HologramTrait extends Trait { @Override protected void render0(NPC npc, Vector3d offset) { - hologram.getEntity().teleport(npc.getStoredLocation().clone().add(offset.x, offset.y, offset.z), + hologram.getEntity().teleport( + npc.getStoredLocation().clone().add(offset.x, offset.y + getEntityBbHeight(), offset.z), TeleportCause.PLUGIN); } }