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Add /npc chunkload
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c24ce1e1ed
commit
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@ -302,6 +302,21 @@ public class NPCCommands {
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}
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}
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@Command(
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aliases = { "npc" },
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usage = "chunkload",
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desc = "Toggle the NPC forcing chunks to stay loaded",
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modifiers = { "chunkload", "cload" },
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min = 1,
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max = 1,
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permission = "citizens.npc.chunkload")
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@Requirements(selected = true, ownership = true)
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public void chunkload(CommandContext args, CommandSender sender, NPC npc) {
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boolean enabled = !npc.data().get(NPC.KEEP_CHUNK_LOADED_METADATA, Setting.KEEP_CHUNKS_LOADED.asBoolean());
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npc.data().set(NPC.KEEP_CHUNK_LOADED_METADATA, enabled);
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Messaging.sendTr(sender, enabled ? Messages.CHUNKLOAD_SET : Messages.CHUNKLOAD_UNSET, npc.getName());
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}
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@Command(
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aliases = { "npc" },
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usage = "collidable",
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@ -74,7 +74,7 @@ public class CitizensNPC extends AbstractNPC {
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}
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NPCDespawnEvent event = new NPCDespawnEvent(this, reason);
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if (reason == DespawnReason.CHUNK_UNLOAD) {
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event.setCancelled(Setting.KEEP_CHUNKS_LOADED.asBoolean());
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event.setCancelled(data().get(NPC.KEEP_CHUNK_LOADED_METADATA, Setting.KEEP_CHUNKS_LOADED.asBoolean()));
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}
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled() && reason != DespawnReason.DEATH) {
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@ -36,6 +36,8 @@ public class Messages {
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public static final String CHAT_TRIGGER_MESSAGE_ADDED = "citizens.editors.waypoints.triggers.chat.message-added";
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public static final String CHAT_TRIGGER_PROMPT = "citizens.editors.waypoints.triggers.chat.prompt";
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public static final String CHAT_TRIGGER_RADIUS_SET = "citizens.editors.waypoints.triggers.chat.radius-set";
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public static final String CHUNKLOAD_SET = "citizens.commands.npc.chunkload.set";
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public static final String CHUNKLOAD_UNSET = "citizens.commands.npc.chunkload.unset";
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public static final String CITIZENS_IMPLEMENTATION_DISABLED = "citizens.changed-implementation";
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public static final String CITIZENS_INCOMPATIBLE = "citizens.notifications.incompatible-version";
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public static final String CITIZENS_INVALID_COMMAND_CLASS = "citizens.commands.invalid.class";
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@ -41,6 +41,8 @@ citizens.commands.npc.cat.sitting-stop=[[{0}]] stopped sitting.
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citizens.commands.npc.cat.lying-start=[[{0}]] started lying down.
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citizens.commands.npc.cat.lying-stop=[[{0}]] stopped lying down.
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citizens.commands.npc.cat.type-set=Type set to [[{0}]].
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citizens.commands.npc.chunkload.set=[[{0}]] will now force chunks to be loaded.
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citizens.commands.npc.chunkload.unset=[[{0}]] will no longer force chunks to be loaded.
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citizens.commands.npc.collidable.set=[[{0}]] will now collide with entities.
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citizens.commands.npc.collidable.unset=[[{0}]] will no longer collide with entities.
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citizens.commands.npc.command.none-added=No commands have been added.
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