mirror of
https://github.com/CitizensDev/Citizens2.git
synced 2024-11-30 22:53:24 +01:00
Changes
This commit is contained in:
parent
1eb3041b3b
commit
406dfea4d1
@ -1,9 +1,10 @@
|
||||
package net.citizensnpcs.npc.ai;
|
||||
|
||||
import net.citizensnpcs.npc.CitizensNPC;
|
||||
import net.minecraft.server.EntityHuman;
|
||||
import net.minecraft.server.EntityLiving;
|
||||
import net.minecraft.server.EntityMonster;
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.Packet18ArmAnimation;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
@ -36,9 +37,12 @@ public class MCTargetStrategy implements PathStrategy {
|
||||
handle.getControllerLook().a(target, 10.0F, handle.D());
|
||||
if (aggro && canAttack()) {
|
||||
if (handle instanceof EntityMonster) {
|
||||
((EntityMonster) handle).a(target);
|
||||
} else if (handle instanceof EntityHuman) {
|
||||
((EntityHuman) handle).attack(target);
|
||||
((EntityMonster) handle).a((net.minecraft.server.Entity) target);
|
||||
// the cast is necessary to resolve overloaded method a
|
||||
} else if (handle instanceof EntityPlayer) {
|
||||
EntityPlayer humanHandle = (EntityPlayer) handle;
|
||||
humanHandle.attack(target);
|
||||
humanHandle.netServerHandler.sendPacket(new Packet18ArmAnimation(humanHandle, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,10 +52,8 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHandle {
|
||||
getControllerLook().a();
|
||||
getControllerJump().b();
|
||||
if (this.aZ) {
|
||||
if (aT()) {
|
||||
this.motY += 0.03999999910593033D;
|
||||
} else if (aU()) {
|
||||
this.motY += 0.03999999910593033D;
|
||||
if (aT() || aU()) {
|
||||
this.motY += 0.04;
|
||||
} else if (this.onGround && this.q == 0) {
|
||||
this.motY = 0.5;
|
||||
this.q = 10;
|
||||
|
@ -33,8 +33,11 @@ public class Behaviour extends Trait {
|
||||
};
|
||||
private final NPC npc;
|
||||
private final File rootFolder = new File(CitizensAPI.getScriptFolder(), "behaviours");
|
||||
|
||||
private final List<File> scripts = Lists.newArrayList();
|
||||
{
|
||||
if (!rootFolder.exists())
|
||||
rootFolder.mkdirs();
|
||||
}
|
||||
|
||||
public Behaviour(NPC npc) {
|
||||
this.npc = npc;
|
||||
|
Loading…
Reference in New Issue
Block a user