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Barrier for /npc equip
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@ -36,7 +36,7 @@ import net.citizensnpcs.api.trait.trait.Equipment.EquipmentSlot;
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filter = InventoryAction.UNKNOWN)
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filter = InventoryAction.UNKNOWN)
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@MenuSlot(
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@MenuSlot(
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slot = { 0, 1 },
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slot = { 0, 1 },
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compatMaterial = { "SHIELD", "AIR" },
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compatMaterial = { "SHIELD", "BARRIER", "FIRE" },
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lore = "Place offhand item below",
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lore = "Place offhand item below",
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amount = 1,
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amount = 1,
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filter = InventoryAction.UNKNOWN)
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filter = InventoryAction.UNKNOWN)
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