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Add FlyingAStarNavigationStrategy
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package net.citizensnpcs.npc.ai;
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import net.citizensnpcs.api.ai.NavigatorParameters;
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import net.citizensnpcs.api.ai.TargetType;
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import net.citizensnpcs.api.ai.event.CancelReason;
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import net.citizensnpcs.api.astar.AStarMachine;
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import net.citizensnpcs.api.astar.pathfinder.ChunkBlockSource;
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import net.citizensnpcs.api.astar.pathfinder.Path;
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import net.citizensnpcs.api.astar.pathfinder.VectorGoal;
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import net.citizensnpcs.api.astar.pathfinder.VectorNode;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.util.NMS;
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import net.minecraft.server.v1_6_R3.MathHelper;
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import org.bukkit.Location;
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import org.bukkit.util.Vector;
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public class FlyingAStarNavigationStrategy extends AbstractPathStrategy {
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private final NPC npc;
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private final NavigatorParameters parameters;
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private Path plan;
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private final Location target;
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private Vector vector;
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public FlyingAStarNavigationStrategy(final NPC npc, Location dest, NavigatorParameters params) {
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super(TargetType.LOCATION);
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this.target = dest;
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this.parameters = params;
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this.npc = npc;
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Location location = npc.getBukkitEntity().getEyeLocation();
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plan = ASTAR.runFully(new VectorGoal(dest, (float) params.distanceMargin()), new VectorNode(location,
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new ChunkBlockSource(location, params.range()), params.examiners()), 50000);
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if (plan == null || plan.isComplete()) {
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setCancelReason(CancelReason.STUCK);
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} else {
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vector = plan.getCurrentVector();
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}
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}
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@Override
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public Location getTargetAsLocation() {
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return target;
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}
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@Override
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public void stop() {
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plan = null;
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}
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@Override
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public boolean update() {
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if (getCancelReason() != null || plan == null || plan.isComplete()) {
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return true;
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}
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Location current = npc.getBukkitEntity().getLocation(NPC_LOCATION);
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if (current.toVector().distanceSquared(vector) <= parameters.distanceMargin()) {
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plan.update(npc);
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if (plan.isComplete()) {
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return true;
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}
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vector = plan.getCurrentVector();
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}
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double d0 = vector.getX() + 0.5D - current.getX();
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double d1 = vector.getY() + 0.1D - current.getY();
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double d2 = vector.getZ() + 0.5D - current.getZ();
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Vector velocity = npc.getBukkitEntity().getVelocity();
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double motX = velocity.getX(), motY = velocity.getY(), motZ = velocity.getZ();
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motX += (Math.signum(d0) * 0.5D - motX) * 0.1;
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motY += (Math.signum(d1) * 0.7D - motY) * 0.1;
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motZ += (Math.signum(d2) * 0.5D - motZ) * 0.1;
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float targetYaw = (float) (Math.atan2(motZ, motX) * 180.0D / Math.PI) - 90.0F;
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float normalisedTargetYaw = MathHelper.g(targetYaw - current.getYaw());
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velocity.setX(motX).setY(motY).setZ(motZ);
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npc.getBukkitEntity().setVelocity(velocity);
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NMS.setVerticalMovement(npc.getBukkitEntity(), 0.5);
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NMS.setHeadYaw(NMS.getHandle(npc.getBukkitEntity()), current.getYaw() + normalisedTargetYaw);
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return false;
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}
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private static final AStarMachine<VectorNode, Path> ASTAR = AStarMachine.createWithDefaultStorage();
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private static final Location NPC_LOCATION = new Location(null, 0, 0, 0);
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}
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@ -49,13 +49,6 @@ public class PigController extends MobEntityController {
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super.a(entitylightning);
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}
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@Override
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public void bi() {
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super.bi();
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if (npc != null)
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npc.update();
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}
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@Override
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public boolean bH() {
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if (npc == null)
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@ -69,6 +62,13 @@ public class PigController extends MobEntityController {
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return false; // shouldLeash
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}
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@Override
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public void bi() {
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super.bi();
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if (npc != null)
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npc.update();
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}
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@Override
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public void collide(net.minecraft.server.v1_6_R3.Entity entity) {
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// this method is called by both the entities involved - cancelling
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@ -324,6 +324,11 @@ public class NMS {
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entity.Y = height;
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}
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public static void setVerticalMovement(LivingEntity bukkitEntity, double d) {
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EntityLiving handle = NMS.getHandle(bukkitEntity);
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handle.bf = (float) d;
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}
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public static boolean shouldJump(net.minecraft.server.v1_6_R3.Entity entity) {
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if (JUMP_FIELD == null || !(entity instanceof EntityLiving))
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return false;
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