Use the NPC's UUID instead of a random one

This commit is contained in:
fullwall 2014-08-09 16:22:10 -07:00
parent 901f7ad654
commit 4e6d0547c0

View File

@ -57,7 +57,7 @@ public class HumanController extends AbstractEntityController {
coloredName = coloredName.substring(0, 16);
}
UUID uuid = UUID.randomUUID();
UUID uuid = npc.getUniqueId();
if (uuid.version() == 4) { // clear version
uuid = new UUID(uuid.getMostSignificantBits() | 0x0000000000005000L, uuid.getLeastSignificantBits());
}
@ -122,8 +122,8 @@ public class HumanController extends AbstractEntityController {
private GameProfile fillProfileProperties(YggdrasilAuthenticationService auth, GameProfile profile,
boolean requireSecure) throws Exception {
URL url = HttpAuthenticationService.constantURL(new StringBuilder()
.append("https://sessionserver.mojang.com/session/minecraft/profile/")
.append(UUIDTypeAdapter.fromUUID(profile.getId())).toString());
.append("https://sessionserver.mojang.com/session/minecraft/profile/")
.append(UUIDTypeAdapter.fromUUID(profile.getId())).toString());
url = HttpAuthenticationService.concatenateURL(url,
new StringBuilder().append("unsigned=").append(!requireSecure).toString());
MinecraftProfilePropertiesResponse response = (MinecraftProfilePropertiesResponse) MAKE_REQUEST.invoke(
@ -233,18 +233,18 @@ public class HumanController extends AbstractEntityController {
.getGameProfileRepository();
repo.findProfilesByNames(new String[] { ChatColor.stripColor(reportedUUID) }, Agent.MINECRAFT,
new ProfileLookupCallback() {
@Override
public void onProfileLookupFailed(GameProfile arg0, Exception arg1) {
throw new RuntimeException(arg1);
}
@Override
public void onProfileLookupFailed(GameProfile arg0, Exception arg1) {
throw new RuntimeException(arg1);
}
@Override
public void onProfileLookupSucceeded(final GameProfile profile) {
UUID_CACHE.put(reportedUUID, profile.getId().toString());
npc.data().setPersistent(CACHED_SKIN_UUID_METADATA, profile.getId().toString());
npc.data().setPersistent(CACHED_SKIN_UUID_NAME_METADATA, profile.getName());
}
});
@Override
public void onProfileLookupSucceeded(final GameProfile profile) {
UUID_CACHE.put(reportedUUID, profile.getId().toString());
npc.data().setPersistent(CACHED_SKIN_UUID_METADATA, profile.getId().toString());
npc.data().setPersistent(CACHED_SKIN_UUID_NAME_METADATA, profile.getName());
}
});
return npc.data().get(CACHED_SKIN_UUID_METADATA, reportedUUID);
}
}