Handle all cases of the packet in NMS.java

This commit is contained in:
mcmonkey4eva 2014-12-07 18:04:13 -08:00
parent ab67c208d1
commit 50fa13cef0
3 changed files with 23 additions and 18 deletions

View File

@ -326,8 +326,7 @@ public class EventListen implements Listener {
public void run() {
if (player.isOnline() && player.isValid()
&& npc.isSpawned() && npc.getEntity().getType() == EntityType.PLAYER) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(new PacketPlayOutPlayerInfo
(EnumPlayerInfoAction.ADD_PLAYER, ((CraftPlayer) npc.getEntity()).getHandle()));
NMS.sendPlayerlistPacket(true, player, npc);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(new PacketPlayOutNamedEntitySpawn
(((CraftPlayer) npc.getEntity()).getHandle()));
}
@ -338,8 +337,7 @@ public class EventListen implements Listener {
public void run() {
if (player.isOnline() && player.isValid()
&& npc.isSpawned() && npc.getEntity().getType() == EntityType.PLAYER) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(new PacketPlayOutPlayerInfo
(EnumPlayerInfoAction.REMOVE_PLAYER, ((CraftPlayer) npc.getEntity()).getHandle()));
NMS.sendPlayerlistPacket(false, player, npc);
}
}
}, 61);
@ -347,12 +345,8 @@ public class EventListen implements Listener {
@EventHandler
public void onPlayerTeleports(PlayerTeleportEvent event) {
if (event.getFrom().getY() > 255 || event.getFrom().getY() < 0
|| event.getTo().getY() > 255 || event.getTo().getY() < 0) {
return; // Don't fire if players go outside the world, as that would be more difficult to handle.
}
Location from = event.getFrom().getBlock().getLocation();
Location to = event.getTo().getBlock().getLocation();
Location from = roundLocation(event.getFrom());
Location to = roundLocation(event.getTo());
if (from.equals(to)) {
return; // Don't fire on every movement, just full block+.
}

View File

@ -86,14 +86,13 @@ public class HumanController extends AbstractEntityController {
}
}, 1);
handle.getBukkitEntity().setSleepingIgnored(true);
NMS.sendToOnline(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, handle));
NMS.sendPlayerlistPacket(true, null, handle.getBukkitEntity());
Bukkit.getScheduler().scheduleSyncDelayedTask(CitizensAPI.getPlugin(), new Runnable() {
@Override
public void run() {
// Double check that we're still spawned and haven't changed type.
if (npc.isSpawned() && npc.getEntity().getType() == EntityType.PLAYER) {
NMS.sendToOnline(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.REMOVE_PLAYER,
((CraftPlayer) getBukkitEntity()).getHandle()));
NMS.sendPlayerlistPacket(false, null, npc);
}
}
}, 60);
@ -107,8 +106,7 @@ public class HumanController extends AbstractEntityController {
@Override
public void remove() {
NMS.sendToOnline(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.REMOVE_PLAYER,
((CraftPlayer) getBukkitEntity()).getHandle()));
NMS.sendPlayerlistPacket(false, null, (CraftPlayer)getBukkitEntity());
super.remove();
}

View File

@ -500,10 +500,23 @@ public class NMS {
}
}
/**
* Send a PlayerInfo packet (adds or removes the NPC to or from the tab list) to the player.
* @param player The player to send the packet to, or null for all players.
*/
public static void sendPlayerlistPacket(boolean showInPlayerlist, Player player, NPC npc) {
((CraftPlayer)player).getHandle().playerConnection.sendPacket(
new PacketPlayOutPlayerInfo(showInPlayerlist ? EnumPlayerInfoAction.ADD_PLAYER:
EnumPlayerInfoAction.REMOVE_PLAYER, ((CraftPlayer) npc.getEntity()).getHandle()));
sendPlayerlistPacket(showInPlayerlist, player, (CraftPlayer)npc.getEntity());
}
public static void sendPlayerlistPacket(boolean showInPlayerlist, Player player, CraftPlayer npc) {
PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(showInPlayerlist ? EnumPlayerInfoAction.ADD_PLAYER:
EnumPlayerInfoAction.REMOVE_PLAYER, npc.getHandle());
if (player == null) {
sendToOnline(packet);
}
else {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
}
public static void updatePathfindingRange(NPC npc, float pathfindingRange) {