Update for 1.4.4

This commit is contained in:
Jeremy Schroeder 2012-11-14 11:30:45 -05:00
parent a8e9817c63
commit 53877a4798
4 changed files with 14 additions and 14 deletions

View File

@ -53,9 +53,9 @@ public class CitizensVillagerNPC extends CitizensMobNPC {
} }
@Override @Override
public boolean c(EntityHuman entityhuman) { public boolean a(EntityHuman entityhuman) {
if (npc == null) if (npc == null)
return super.c(entityhuman); return super.a(entityhuman);
return false; // block trades return false; // block trades
} }

View File

@ -45,8 +45,8 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
} }
@Override @Override
public float by() { public float bB() {
return super.by() * npc.getNavigator().getDefaultParameters().speed(); return super.bB() * npc.getNavigator().getDefaultParameters().speed();
} }
@Override @Override
@ -146,7 +146,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
private void moveOnCurrentHeading() { private void moveOnCurrentHeading() {
NMS.updateAI(this); NMS.updateAI(this);
// taken from EntityLiving update method // taken from EntityLiving update method
if (bG) { if (bE) {
/* boolean inLiquid = H() || J(); /* boolean inLiquid = H() || J();
if (inLiquid) { if (inLiquid) {
motY += 0.04; motY += 0.04;
@ -159,12 +159,12 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
bW = 0; bW = 0;
bD *= 0.98F; bD *= 0.98F;
bE *= 0.98F; bH *= 0.98F;
bF *= 0.9F; bF *= 0.9F;
float prev = aM; float prev = aM;
aM *= by(); aM *= bB();
e(bD, bE); // movement method e(bD, bC); // movement method
aM = prev; aM = prev;
NMS.setHeadYaw(this, yaw); NMS.setHeadYaw(this, yaw);
} }

View File

@ -100,7 +100,7 @@ public class NMS {
handle.motZ *= 0.6D; handle.motZ *= 0.6D;
} }
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle, target); int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) if (fireAspectLevel > 0)
target.setOnFire(fireAspectLevel * 4); target.setOnFire(fireAspectLevel * 4);
@ -166,7 +166,7 @@ public class NMS {
} }
public static void look(ControllerLook controllerLook, EntityLiving handle, EntityLiving target) { public static void look(ControllerLook controllerLook, EntityLiving handle, EntityLiving target) {
controllerLook.a(target, 10.0F, handle.bm()); controllerLook.a(target, 10.0F, handle.bp());
} }
public static void look(EntityLiving handle, float yaw, float pitch) { public static void look(EntityLiving handle, float yaw, float pitch) {
@ -281,7 +281,7 @@ public class NMS {
} }
public static void updateSenses(EntityLiving entity) { public static void updateSenses(EntityLiving entity) {
entity.az().a(); entity.aA().a();
} }
static { static {