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https://github.com/CitizensDev/Citizens2.git
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Fix tadpoles, /npc goat, don't build unnecessary modules
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@ -15,6 +15,7 @@ import org.bukkit.entity.FishHook;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Minecart;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventHandler;
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@ -642,14 +643,13 @@ public class EventListen implements Listener {
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NPC npc = CitizensAPI.getNPCRegistry().getNPC(event.getVehicle());
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NPC rider = CitizensAPI.getNPCRegistry().getNPC(event.getEntered());
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if (npc == null) {
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if (rider != null && rider.isProtected()
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&& (event.getVehicle().getType() == EntityType.BOAT || event.getVehicle() instanceof Minecart)) {
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if (rider != null && rider.isProtected() && (event.getVehicle().getType().name().contains("BOAT")
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|| event.getVehicle() instanceof Minecart)) {
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event.setCancelled(true);
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}
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return;
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}
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if ((Util.isHorse(npc.getEntity().getType()) || npc.getEntity().getType() == EntityType.BOAT
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|| npc.getEntity().getType() == EntityType.PIG || npc.getEntity() instanceof Minecart)
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if (npc.getEntity() instanceof Vehicle
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&& (!npc.hasTrait(Controllable.class) || !npc.getTraitNullable(Controllable.class).isEnabled())) {
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event.setCancelled(true);
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}
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@ -2471,14 +2471,18 @@ public class NPCCommands {
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@Command(
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aliases = { "npc" },
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usage = "target [name|UUID] (-a[ggressive])",
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usage = "target [name|UUID] (-a[ggressive]) (-c[ancel])",
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desc = "Target a given entity",
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modifiers = { "target" },
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flags = "a",
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flags = "ac",
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min = 1,
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max = 2,
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permission = "citizens.npc.target")
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public void target(CommandContext args, Player sender, NPC npc) {
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if (args.hasFlag('c')) {
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npc.getNavigator().cancelNavigation();
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return;
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}
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Entity toTarget = args.argsLength() < 2 ? sender : Bukkit.getPlayer(args.getString(1));
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if (toTarget == null) {
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toTarget = Bukkit.getEntity(UUID.fromString(args.getString(1)));
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@ -102,7 +102,7 @@ citizens.commands.npc.glowing.set=[[{0}]] is now glowing.
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citizens.commands.npc.glowing.player-only=Glowing color can only be changed for player-type NPCs.
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citizens.commands.npc.glowing.unset=[[{0}]] is no longer glowing.
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citizens.commands.npc.glowing.color-set=[[{0}]]''s glowing color set to {1}]].
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citizens.commands.npc.goat.horns-set=[[{0}]]''s horns set to left: {{1}} right: {{2}}
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citizens.commands.npc.goat.horns-set=[[{0}]]''s horns set to left: [[{1}]] right: [[{2}]]
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citizens.commands.npc.guardian.elder-unset=[[{0}]] is no longer an elder guardian.
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citizens.commands.npc.guardian.elder-set=[[{0}]] is now an elder guardian.
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citizens.commands.npc.hologram.text-set=Set hologram text line [[{0}]] to [[{1}]].
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5
pom.xml
5
pom.xml
@ -18,12 +18,7 @@
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<modules>
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<module>main</module>
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<module>v1_8_R3</module>
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<module>v1_10_R1</module>
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<module>v1_11_R1</module>
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<module>v1_12_R1</module>
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<module>v1_13_R2</module>
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<module>v1_14_R1</module>
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<module>v1_15_R1</module>
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<module>v1_16_R3</module>
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<module>v1_17_R1</module>
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<module>v1_18_R2</module>
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@ -51,6 +51,7 @@ public class FrogController extends MobEntityController {
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this.npc = (CitizensNPC) npc;
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if (npc != null) {
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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croakAnimationState.start(1);
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}
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}
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@ -108,7 +108,6 @@ public class TadpoleController extends MobEntityController {
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@Override
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public void customServerAiStep() {
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if (npc != null) {
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NMSImpl.setNotInSchool(this);
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NMSImpl.updateMinecraftAIState(npc, this);
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if (npc.useMinecraftAI() && this.moveControl != this.oldMoveController) {
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this.moveControl = this.oldMoveController;
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@ -264,7 +264,7 @@ public class Commands {
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@Command(
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aliases = { "npc" },
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usage = "frog (--variant variant)",
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usage = "frog (--variant variant) (--target [target])",
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desc = "Sets frog modifiers",
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modifiers = { "frog" },
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min = 1,
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@ -294,6 +294,7 @@ public class Commands {
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usage = "goat -l(eft) -r(ight) -n(either) -b(oth) horn",
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desc = "Sets goat modifiers",
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modifiers = { "goat" },
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flags = "lrnb",
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min = 1,
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max = 1,
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permission = "citizens.npc.goat")
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@ -313,6 +314,8 @@ public class Commands {
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if (args.hasFlag('n')) {
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left = right = false;
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}
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trait.setLeftHorn(left);
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trait.setRightHorn(right);
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String output = Messaging.tr(Messages.NPC_GOAT_HORNS_SET, npc.getName(), left, right);
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if (!output.isEmpty()) {
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Messaging.send(sender, output);
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