mirror of
https://github.com/CitizensDev/Citizens2.git
synced 2024-11-22 18:45:29 +01:00
revert permission change
This commit is contained in:
parent
7acd56710c
commit
5469138a69
@ -35,7 +35,6 @@ import net.citizensnpcs.command.exception.UnhandledCommandException;
|
||||
import net.citizensnpcs.command.exception.WrappedCommandException;
|
||||
import net.citizensnpcs.npc.CitizensNPCManager;
|
||||
import net.citizensnpcs.trait.LookClose;
|
||||
import net.citizensnpcs.trait.Sneak;
|
||||
import net.citizensnpcs.util.Messaging;
|
||||
import net.citizensnpcs.util.Metrics;
|
||||
import net.citizensnpcs.util.StringHelper;
|
||||
@ -57,7 +56,7 @@ public class Citizens extends JavaPlugin {
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private static final List<Class<? extends Trait>> defaultTraits = Lists.newArrayList(Owner.class, Spawned.class,
|
||||
LookClose.class, SpawnLocation.class, Inventory.class, Sneak.class);
|
||||
LookClose.class, SpawnLocation.class, Inventory.class);
|
||||
|
||||
private volatile CitizensNPCManager npcManager;
|
||||
private final DefaultInstanceFactory<Character> characterManager = new DefaultInstanceFactory<Character>();
|
||||
|
@ -204,10 +204,8 @@ public class CommandManager {
|
||||
// Returns whether a player has access to a command.
|
||||
private boolean hasPermission(Method method, Player player) {
|
||||
Command cmd = method.getAnnotation(Command.class);
|
||||
if (cmd.permission().isEmpty())
|
||||
return true;
|
||||
|
||||
if (hasPermission(player, cmd.permission()))
|
||||
if (cmd.permission().isEmpty() || hasPermission(player, cmd.permission())
|
||||
|| hasPermission(player, "citizens.admin"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
@ -6,6 +6,7 @@ import net.citizensnpcs.Citizens;
|
||||
import net.citizensnpcs.api.npc.NPC;
|
||||
import net.citizensnpcs.command.CommandContext;
|
||||
import net.citizensnpcs.command.annotation.Command;
|
||||
import net.citizensnpcs.util.Messaging;
|
||||
|
||||
public class EditorCommands {
|
||||
|
||||
@ -18,30 +19,36 @@ public class EditorCommands {
|
||||
desc = "Toggle equipment editor",
|
||||
modifiers = { "equip" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
max = 1,
|
||||
permission = "npc.equip")
|
||||
public void toggleEquipEditor(CommandContext args, Player player, NPC npc) {
|
||||
if (!(npc instanceof Player)) {
|
||||
Messaging.sendError(player, "The NPC must be a human to equip armor and items.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "path",
|
||||
desc = "Toggle path editor",
|
||||
modifiers = { "path" },
|
||||
min = 1,
|
||||
max = 1,
|
||||
permission = "npc.path")
|
||||
public void togglePathEditor(CommandContext args, Player player, NPC npc) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "path",
|
||||
desc = "Toggle path editor",
|
||||
modifiers = { "path" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
public void togglePathEditor(CommandContext args, Player player, NPC npc) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "text",
|
||||
desc = "Toggle text editor",
|
||||
modifiers = { "text" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
public void toggleTextEditor(CommandContext args, Player player, NPC npc) {
|
||||
aliases = { "npc" },
|
||||
usage = "text",
|
||||
desc = "Toggle text editor",
|
||||
modifiers = { "text" },
|
||||
min = 1,
|
||||
max = 1,
|
||||
permission = "npc.text")
|
||||
public void toggleTextEditor(CommandContext args, Player player, NPC npc) {
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,6 @@ import net.citizensnpcs.command.annotation.Command;
|
||||
import net.citizensnpcs.command.annotation.Requirements;
|
||||
import net.citizensnpcs.npc.CitizensNPCManager;
|
||||
import net.citizensnpcs.trait.LookClose;
|
||||
import net.citizensnpcs.trait.Sneak;
|
||||
import net.citizensnpcs.util.Messaging;
|
||||
import net.citizensnpcs.util.StringHelper;
|
||||
|
||||
@ -99,7 +98,8 @@ public class NPCCommands {
|
||||
desc = "Despawn an NPC",
|
||||
modifiers = { "despawn" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
max = 1,
|
||||
permission = "npc.despawn")
|
||||
public void despawnNPC(CommandContext args, Player player, NPC npc) {
|
||||
npc.getTrait(Spawned.class).setSpawned(false);
|
||||
npc.despawn();
|
||||
@ -118,7 +118,8 @@ public class NPCCommands {
|
||||
desc = "Rename an NPC",
|
||||
modifiers = { "rename" },
|
||||
min = 2,
|
||||
max = 2)
|
||||
max = 2,
|
||||
permission = "npc.rename")
|
||||
public void renameNPC(CommandContext args, Player player, NPC npc) {
|
||||
String oldName = npc.getName();
|
||||
String newName = args.getString(1);
|
||||
@ -137,7 +138,8 @@ public class NPCCommands {
|
||||
desc = "Selects an NPC with the given ID",
|
||||
modifiers = { "select" },
|
||||
min = 2,
|
||||
max = 2)
|
||||
max = 2,
|
||||
permission = "npc.select")
|
||||
@Requirements(ownership = true)
|
||||
public void selectNPC(CommandContext args, Player player, NPC npc) {
|
||||
NPC toSelect = npcManager.getNPC(args.getInteger(1));
|
||||
@ -172,33 +174,23 @@ public class NPCCommands {
|
||||
Messaging.sendError(player, "The NPC already has the character '" + args.getString(1) + "'.");
|
||||
return;
|
||||
}
|
||||
if (!player.hasPermission("citizens.npc.character." + character.getName())) {
|
||||
Messaging.sendError(player, "You don't have permission to execute that command.");
|
||||
return;
|
||||
}
|
||||
Messaging.send(player, StringHelper.wrap(npc.getName() + "'s") + " character is now '"
|
||||
+ StringHelper.wrap(args.getString(1)) + "'.");
|
||||
npc.setCharacter(character);
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "sneak",
|
||||
desc = "Toggle whether an NPC should sneak",
|
||||
modifiers = { "sneak" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
public void toggleSneak(CommandContext args, Player player, NPC npc) {
|
||||
Sneak trait = npc.getTrait(Sneak.class);
|
||||
trait.toggle();
|
||||
String msg = StringHelper.wrap(npc.getName()) + " will "
|
||||
+ (trait.isSneaking() ? "now sneak" : "no longer sneak");
|
||||
Messaging.send(player, msg += ".");
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "spawn [id]",
|
||||
desc = "Spawn an existing NPC",
|
||||
modifiers = { "spawn" },
|
||||
min = 2,
|
||||
max = 2)
|
||||
max = 2,
|
||||
permission = "npc.spawn")
|
||||
@Requirements
|
||||
public void spawnNPC(CommandContext args, Player player, NPC npc) {
|
||||
NPC respawn = npcManager.getNPC(args.getInteger(1));
|
||||
@ -228,7 +220,8 @@ public class NPCCommands {
|
||||
desc = "Teleport an NPC to your location",
|
||||
modifiers = { "tphere" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
max = 1,
|
||||
permission = "npc.tphere")
|
||||
public void teleportNPCToPlayer(CommandContext args, Player player, NPC npc) {
|
||||
// Spawn the NPC if it isn't spawned to prevent NPEs
|
||||
if (!npc.isSpawned())
|
||||
@ -244,7 +237,8 @@ public class NPCCommands {
|
||||
desc = "Teleport to an NPC",
|
||||
modifiers = { "tp", "teleport" },
|
||||
min = 1,
|
||||
max = 1)
|
||||
max = 1,
|
||||
permission = "npc.tp")
|
||||
public void teleportToNPC(CommandContext args, Player player, NPC npc) {
|
||||
// Spawn the NPC if it isn't spawned to prevent NPEs
|
||||
if (!npc.isSpawned())
|
||||
@ -254,7 +248,7 @@ public class NPCCommands {
|
||||
}
|
||||
|
||||
@Command(aliases = { "npc" }, usage = "lookclose", desc = "Toggle an NPC's look-close state", modifiers = {
|
||||
"lookclose", "look", "rotate" }, min = 1, max = 1)
|
||||
"lookclose", "look", "rotate" }, min = 1, max = 1, permission = "npc.look-close")
|
||||
public void toggleNPCLookClose(CommandContext args, Player player, NPC npc) {
|
||||
LookClose trait = npc.getTrait(LookClose.class);
|
||||
trait.toggle();
|
||||
|
@ -1,63 +0,0 @@
|
||||
package net.citizensnpcs.trait;
|
||||
|
||||
import net.citizensnpcs.api.exception.NPCLoadException;
|
||||
import net.citizensnpcs.api.npc.NPC;
|
||||
import net.citizensnpcs.api.npc.trait.SaveId;
|
||||
import net.citizensnpcs.api.npc.trait.Trait;
|
||||
import net.citizensnpcs.api.util.DataKey;
|
||||
import net.citizensnpcs.npc.entity.CitizensHumanNPC;
|
||||
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.Packet40EntityMetadata;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@SaveId("sneak")
|
||||
public class Sneak extends Trait implements Runnable {
|
||||
private final NPC npc;
|
||||
private boolean sneak;
|
||||
|
||||
public Sneak(NPC npc) {
|
||||
this.npc = npc;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(DataKey key) throws NPCLoadException {
|
||||
sneak = key.getBoolean("");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(DataKey key) {
|
||||
key.setBoolean("", sneak);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (npc instanceof CitizensHumanNPC) {
|
||||
EntityPlayer handle = ((CitizensHumanNPC) npc).getHandle();
|
||||
handle.setSneak(sneak);
|
||||
for (Player player : Bukkit.getOnlinePlayers())
|
||||
((CraftPlayer) player).getHandle().netServerHandler.sendPacket(new Packet40EntityMetadata(handle.id,
|
||||
handle.getDataWatcher()));
|
||||
}
|
||||
}
|
||||
|
||||
public void setSneaking(boolean sneak) {
|
||||
this.sneak = sneak;
|
||||
}
|
||||
|
||||
public boolean isSneaking() {
|
||||
return sneak;
|
||||
}
|
||||
|
||||
public void toggle() {
|
||||
sneak = !sneak;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Sneak{" + sneak + "}";
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user