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inventory work
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1
TODO
1
TODO
@ -1,5 +1,6 @@
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-Citizens2 TODO List-
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-Better inventory handling/saving
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-Add proper color parsing for names
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-Add NPC templates
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-Finish pathfinding API
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Binary file not shown.
@ -99,6 +99,7 @@ public class EventListen implements Listener {
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return;
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}
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}
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npc.openInventory(player);
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if (npc.getCharacter() != null)
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npc.getCharacter().onRightClick(npc, player);
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}
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@ -6,6 +6,7 @@ import net.citizensnpcs.api.npc.AbstractNPC;
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import net.citizensnpcs.api.npc.trait.trait.SpawnLocation;
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import net.citizensnpcs.api.npc.trait.trait.Spawned;
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import net.citizensnpcs.npc.ai.CitizensAI;
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import net.citizensnpcs.trait.Inventory;
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import net.citizensnpcs.util.Messaging;
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import net.minecraft.server.EntityLiving;
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@ -14,12 +15,12 @@ import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.PlayerInventory;
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public abstract class CitizensNPC extends AbstractNPC {
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protected final CitizensNPCManager manager;
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protected final CitizensAI ai = new CitizensAI(this);
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protected EntityLiving mcEntity;
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protected final NPCInventory inventory = new NPCInventory();
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protected CitizensNPC(CitizensNPCManager manager, int id, String name) {
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super(id, name);
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@ -92,15 +93,17 @@ public abstract class CitizensNPC extends AbstractNPC {
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}
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@Override
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public PlayerInventory getInventory() {
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throw new UnsupportedOperationException("not implemented yet");
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public org.bukkit.inventory.Inventory getInventory() {
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return inventory.asInventory();
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}
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@Override
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public boolean openInventory(Player player) {
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if (!isSpawned())
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if (!isSpawned() || getTrait(Inventory.class).getContents() == null)
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return false;
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throw new UnsupportedOperationException("not implemented yet");
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getInventory().setContents(getTrait(Inventory.class).getContents());
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inventory.show(player);
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return true;
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}
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public void update() {
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@ -1,4 +1,4 @@
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package net.citizensnpcs.util;
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package net.citizensnpcs.npc;
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import net.minecraft.server.EntityHuman;
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import net.minecraft.server.IInventory;
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@ -9,14 +9,12 @@ import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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public class ShowableInventory implements IInventory {
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public class NPCInventory implements IInventory {
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private final ItemStack[] contents;
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private final Inventory inventory = new CraftInventory(this);
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private final String name;
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public ShowableInventory(String name, int size) {
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this.name = name;
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this.contents = new ItemStack[size];
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public NPCInventory() {
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contents = new ItemStack[36];
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}
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@Override
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@ -51,7 +49,7 @@ public class ShowableInventory implements IInventory {
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@Override
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public String getName() {
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return name;
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return "Inventory";
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}
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@Override
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@ -88,8 +86,4 @@ public class ShowableInventory implements IInventory {
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public void show(Player player) {
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((CraftPlayer) player).getHandle().a(this);
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}
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public static Inventory create(String name, int size) {
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return new ShowableInventory(name, size).asInventory();
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}
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}
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}
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@ -15,43 +15,21 @@ import net.citizensnpcs.api.npc.trait.Trait;
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@SaveId("inventory")
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public class Inventory implements Trait {
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private ItemStack[] contents;
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private ItemStack helmet;
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private ItemStack chestplate;
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private ItemStack leggings;
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private ItemStack boots;
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public Inventory() {
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}
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public Inventory(org.bukkit.inventory.PlayerInventory inventory) {
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public Inventory(org.bukkit.inventory.Inventory inventory) {
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contents = inventory.getContents();
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helmet = inventory.getHelmet();
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chestplate = inventory.getChestplate();
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leggings = inventory.getLeggings();
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boots = inventory.getBoots();
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}
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public ItemStack[] getContents() {
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return contents;
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}
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public ItemStack[] getArmorContents() {
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ItemStack[] armor = new ItemStack[4];
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armor[0] = helmet;
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armor[1] = chestplate;
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armor[2] = leggings;
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armor[3] = boots;
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return armor;
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}
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@Override
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public void load(DataKey key) throws NPCLoadException {
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contents = parseContents(key);
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// Armor
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helmet = getItemStack(key.getRelative("armor.helmet"));
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chestplate = getItemStack(key.getRelative("armor.chestplate"));
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leggings = getItemStack(key.getRelative("armor.leggings"));
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boots = getItemStack(key.getRelative("armor.boots"));
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}
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@Override
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@ -59,12 +37,6 @@ public class Inventory implements Trait {
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int index = 0;
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for (ItemStack item : contents)
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saveItem(item, key.getRelative(String.valueOf(index++)));
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DataKey armorKey = key.getRelative("armor");
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saveItem(helmet, armorKey.getRelative("helmet"));
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saveItem(chestplate, armorKey.getRelative("chestplate"));
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saveItem(leggings, armorKey.getRelative("leggings"));
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saveItem(boots, armorKey.getRelative("boots"));
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}
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private ItemStack[] parseContents(DataKey key) throws NPCLoadException {
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@ -77,8 +49,8 @@ public class Inventory implements Trait {
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private ItemStack getItemStack(DataKey key) throws NPCLoadException {
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try {
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ItemStack item = new ItemStack(Material.getMaterial(key.getString("name")), key.getInt("amount"),
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(short) key.getLong("data"));
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ItemStack item = new ItemStack(Material.getMaterial(key.getString("name").toUpperCase().replace('-', '_')),
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key.getInt("amount"), (short) key.getLong("data"));
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if (key.keyExists("enchantments")) {
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Map<Enchantment, Integer> enchantments = new HashMap<Enchantment, Integer>();
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for (DataKey subKey : key.getRelative("enchantments").getSubKeys()) {
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@ -90,7 +62,7 @@ public class Inventory implements Trait {
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}
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return item;
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} catch (Exception ex) {
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throw new NPCLoadException("Invalid item.");
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throw new NPCLoadException("Invalid item. " + ex.getMessage());
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}
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}
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@ -106,7 +78,6 @@ public class Inventory implements Trait {
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@Override
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public String toString() {
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return "Inventory{contents:" + contents + "; helmet:" + helmet + "; chestplate:" + chestplate + "; leggings:"
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+ leggings + "; boots:" + boots + "}";
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return "Inventory{contents:" + contents + "}";
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}
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}
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