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https://github.com/CitizensDev/Citizens2.git
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Set step height attribute on spawn centrally instead of locally
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parent
e78499f6ca
commit
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@ -9,6 +9,7 @@ import java.util.function.Consumer;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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@ -46,6 +47,7 @@ import net.citizensnpcs.api.util.DataKey;
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import net.citizensnpcs.api.util.Messaging;
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import net.citizensnpcs.api.util.Messaging;
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import net.citizensnpcs.npc.ai.CitizensNavigator;
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import net.citizensnpcs.npc.ai.CitizensNavigator;
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import net.citizensnpcs.npc.skin.SkinnableEntity;
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import net.citizensnpcs.npc.skin.SkinnableEntity;
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import net.citizensnpcs.trait.AttributeTrait;
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import net.citizensnpcs.trait.CurrentLocation;
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import net.citizensnpcs.trait.CurrentLocation;
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import net.citizensnpcs.trait.Gravity;
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import net.citizensnpcs.trait.Gravity;
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import net.citizensnpcs.trait.HologramTrait;
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import net.citizensnpcs.trait.HologramTrait;
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@ -390,7 +392,9 @@ public class CitizensNPC extends AbstractNPC {
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LivingEntity entity = (LivingEntity) getEntity();
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LivingEntity entity = (LivingEntity) getEntity();
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entity.setRemoveWhenFarAway(false);
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entity.setRemoveWhenFarAway(false);
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if (NMS.getStepHeight(entity) < 1) {
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if ((!hasTrait(AttributeTrait.class)
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|| !getTrait(AttributeTrait.class).hasAttribute(Attribute.GENERIC_STEP_HEIGHT))
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&& (type == EntityType.PLAYER || Util.isHorse(type))) {
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NMS.setStepHeight(entity, 1);
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NMS.setStepHeight(entity, 1);
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}
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}
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if (type == EntityType.PLAYER) {
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if (type == EntityType.PLAYER) {
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@ -241,7 +241,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing setSkinFlags((byte) 0xFF);
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}
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}
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@Override
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@Override
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@ -218,7 +218,6 @@ public class HorseController extends MobEntityController {
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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}
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}
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NMS.setStepHeight(getBukkitEntity(), 1);
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npc.update();
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npc.update();
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}
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}
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}
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}
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@ -270,7 +270,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing setSkinFlags((byte) 0xFF);
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}
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}
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@Override
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@Override
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@ -278,7 +278,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -268,7 +268,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -270,7 +270,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -270,7 +270,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -242,7 +242,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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} catch (IOException e) {
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} catch (IOException e) {
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}
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}
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -261,7 +261,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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// swallow
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// swallow
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}
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}
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this.invulnerableTime = 0;
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this.invulnerableTime = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -261,7 +261,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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} catch (IOException e) {
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} catch (IOException e) {
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}
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}
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this.invulnerableTime = 0;
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this.invulnerableTime = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -265,7 +265,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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} catch (IOException e) {
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} catch (IOException e) {
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}
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}
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this.invulnerableTime = 0;
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this.invulnerableTime = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -268,7 +268,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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this.invulnerableTime = 0;
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this.invulnerableTime = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -267,7 +267,6 @@ public class EntityHumanNPC extends ServerPlayer implements NPCHolder, Skinnable
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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this.invulnerableTime = 0;
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this.invulnerableTime = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
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setSkinFlags((byte) 0xFF);
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setSkinFlags((byte) 0xFF);
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}
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}
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@ -242,7 +242,6 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder, Skinnable
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controllerMove = new PlayerControllerMove(this);
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controllerMove = new PlayerControllerMove(this);
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navigation = new PlayerNavigation(this, world);
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navigation = new PlayerNavigation(this, world);
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invulnerableTicks = 0;
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invulnerableTicks = 0;
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NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing setSkinFlags((byte) 0xFF);
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}
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}
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public boolean isNavigating() {
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public boolean isNavigating() {
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