Commit some messages that were missing

This commit is contained in:
fullwall 2018-03-09 16:46:23 +08:00
parent a787465c29
commit 5a1eadb64a

View File

@ -115,13 +115,14 @@ citizens.commands.npc.script.invalid-file=Unknown or unavailable script ''[[{0}]
citizens.commands.npc.script.current-scripts=[[{0}]]''s current scripts are [[{1}]]. citizens.commands.npc.script.current-scripts=[[{0}]]''s current scripts are [[{1}]].
citizens.commands.npc.shulker.peek-set=[[{0}]]''s peek amount set to [[{1}]]. citizens.commands.npc.shulker.peek-set=[[{0}]]''s peek amount set to [[{1}]].
citizens.commands.npc.skin.set=[[{0}]]''s skin name set to [[{1}]]. citizens.commands.npc.skin.set=[[{0}]]''s skin name set to [[{1}]].
citizens.commands.npc.skin.missing-skin=A skin name is required.
citizens.commands.npc.skin.cleared=[[{0}]]''s skin name was cleared. citizens.commands.npc.skin.cleared=[[{0}]]''s skin name was cleared.
citizens.commands.npc.skin.layers-set=[[{0}]]''s skin layers: cape - [[{1}]], hat - [[{2}]], jacket - [[{3}]], sleeves - [[{4}]], pants - [[{5}]]. citizens.commands.npc.skin.layers-set=[[{0}]]''s skin layers: cape - [[{1}]], hat - [[{2}]], jacket - [[{3}]], sleeves - [[{4}]], pants - [[{5}]].
citizens.commands.npc.size.description=[[{0}]]''s size is [[{1}]]. citizens.commands.npc.size.description=[[{0}]]''s size is [[{1}]].
citizens.commands.npc.size.set=[[{0}]]''s size set to [[{1}]]. citizens.commands.npc.size.set=[[{0}]]''s size set to [[{1}]].
citizens.commands.npc.sound.invalid-sound=Invalid sound. citizens.commands.npc.sound.invalid-sound=Invalid sound.
citizens.commands.npc.sound.set=[[{0}]]''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]]. citizens.commands.npc.sound.set=[[{0}]]''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].
citizens.commands.npc.sound.info=[[{0}]]''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]]. citizens.commands.npc.sound.info=[[{0}]]''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].<br><br>Valid sounds are {4}.
citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]]. citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]].
citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]]. citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]].
citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location. citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location.
@ -225,6 +226,7 @@ citizens.editors.waypoints.wander.range-set=Wander range set to xrange [[{0}]] a
citizens.editors.waypoints.wander.begin=<b>Entered the wander waypoint editor.<br> Type [[xrange <number>]] or [[yrange <number>]] to modify the random wander range. citizens.editors.waypoints.wander.begin=<b>Entered the wander waypoint editor.<br> Type [[xrange <number>]] or [[yrange <number>]] to modify the random wander range.
citizens.editors.waypoints.wander.end=Exited the wander waypoint editor. citizens.editors.waypoints.wander.end=Exited the wander waypoint editor.
citizens.editors.waypoints.guided.end=Exited the guided waypoint editor. citizens.editors.waypoints.guided.end=Exited the guided waypoint editor.
citizens.editors.waypoints.guided.begin=<b>Entered the guided waypoint editor!<br> [[Left click]] to add a waypoint guide, [[right click]] an existing waypoint to remove.<br> [[Sneak]] while left clicking to add a destination waypoint.<br> Type [[toggle path]] to toggle showing entities at waypoints.
citizens.editors.waypoints.guided.added-guide=Added a [[guide]] waypoint. This will guide NPCs to their destination. citizens.editors.waypoints.guided.added-guide=Added a [[guide]] waypoint. This will guide NPCs to their destination.
citizens.editors.waypoints.guided.added-available=Added a [[destination]] waypoint. This will be available for NPCs to path to. citizens.editors.waypoints.guided.added-available=Added a [[destination]] waypoint. This will be available for NPCs to path to.
citizens.editors.waypoints.linear.added-waypoint=[[Added]] a waypoint at ({0}) ([[{1}]], [[{2}]]) citizens.editors.waypoints.linear.added-waypoint=[[Added]] a waypoint at ({0}) ([[{1}]], [[{2}]])