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Head yaw method update
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parent
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@ -275,10 +275,9 @@ public class NMS {
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yaw -= 360.0F;
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yaw -= 360.0F;
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}
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}
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handle.aA = yaw;
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handle.aA = yaw;
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if (!(handle instanceof EntityHuman)) {
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if (!(handle instanceof EntityHuman))
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handle.ay = yaw;
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handle.ay = yaw;
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handle.az = yaw;
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handle.aB = yaw;
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}
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}
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}
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public static void setLandSpeedModifier(EntityLiving handle, float speed) {
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public static void setLandSpeedModifier(EntityLiving handle, float speed) {
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