mirror of
https://github.com/CitizensDev/Citizens2.git
synced 2024-11-24 03:25:13 +01:00
Changes to /npc position
This commit is contained in:
parent
da723d47e8
commit
5d80957236
@ -33,7 +33,6 @@ import net.citizensnpcs.util.Messaging;
|
||||
import net.citizensnpcs.util.Paginator;
|
||||
import net.citizensnpcs.util.StringHelper;
|
||||
import net.citizensnpcs.util.Util;
|
||||
|
||||
import net.minecraft.server.EntityLiving;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
@ -454,6 +453,33 @@ public class NPCCommands {
|
||||
+ " is now the owner of " + StringHelper.wrap(npc.getName()) + ".");
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "position (-a)",
|
||||
desc = "Changes NPC's head position",
|
||||
flags = "a",
|
||||
modifiers = { "position" },
|
||||
min = 1,
|
||||
max = 2,
|
||||
permission = "npc.position.assume")
|
||||
@Requirements(selected = true, ownership = true)
|
||||
public void position(CommandContext args, Player player, NPC npc) throws CommandException {
|
||||
// Assume Player's position
|
||||
if (args.hasFlag('a')) {
|
||||
// Spawn the NPC if it isn't spawned to prevent NPEs
|
||||
if (!npc.isSpawned())
|
||||
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
|
||||
// Update entity with some NMS magic
|
||||
EntityLiving handle = ((CraftLivingEntity) npc.getBukkitEntity()).getHandle();
|
||||
handle.yaw = player.getLocation().getYaw();
|
||||
handle.pitch = player.getLocation().getPitch();
|
||||
handle.as = handle.yaw;
|
||||
return;
|
||||
} else
|
||||
Messaging.sendF(player, ChatColor.YELLOW
|
||||
+ "Usage: '/npc position -a' to assume your head position");
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "power",
|
||||
@ -652,39 +678,4 @@ public class NPCCommands {
|
||||
Messaging.sendF(sender, ChatColor.GREEN + "%s is %s vulnerable.", StringHelper.wrap(npc.getName()),
|
||||
vulnerable ? "now" : "no longer");
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = { "npc" },
|
||||
usage = "position (-a)",
|
||||
desc = "Changes NPC's head position",
|
||||
flags = "a",
|
||||
modifiers = { "position" },
|
||||
min = 1,
|
||||
max = 2,
|
||||
permission = "npc.position.assume")
|
||||
@Requirements(selected = true, ownership = true, types = { EntityType.PLAYER })
|
||||
public void position(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
|
||||
|
||||
// Assume Player's position
|
||||
if (args.hasFlag('a')) {
|
||||
if (sender instanceof Player) {
|
||||
// Spawn the NPC if it isn't spawned to prevent NPEs
|
||||
if (!npc.isSpawned())
|
||||
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
|
||||
|
||||
// Update entity with some NMS magic
|
||||
EntityLiving handle = ((CraftLivingEntity) npc.getBukkitEntity()).getHandle();
|
||||
handle.yaw = (float) ((Player) sender).getLocation().getYaw();
|
||||
handle.pitch = (float) ((Player) sender).getLocation().getPitch();
|
||||
handle.as = handle.yaw;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
Messaging.sendF(sender, ChatColor.YELLOW + "This command can only be used by a Player in-game");
|
||||
}
|
||||
|
||||
Messaging.sendF(sender, ChatColor.YELLOW + "Usage: '/npc position -a' to assume Player's head position");
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user