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Set event priorty to MONITOR for right click entity events
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2e56b1f5e8
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@ -242,7 +242,7 @@ public class EventListen implements Listener {
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checkCreationEvent(event);
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}
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@EventHandler(ignoreCancelled = true)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
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NPC npc = npcRegistry.getNPC(event.getRightClicked());
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if (npc == null) {
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@ -203,7 +203,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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return enabled;
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}
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private double updateHorizontralSpeed(EntityLiving handle, double speed, float speedMod) {
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private double updateHorizontalSpeed(EntityLiving handle, double speed, float speedMod) {
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double oldSpeed = Math.sqrt(handle.motX * handle.motX + handle.motZ * handle.motZ);
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double horizontal = ((EntityLiving) handle.passenger).bf;
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if (horizontal > 0.0D) {
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@ -253,7 +253,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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boolean onGround = handle.onGround;
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float speedMod = npc.getNavigator().getDefaultParameters()
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.modifiedSpeed((onGround ? GROUND_SPEED : AIR_SPEED));
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this.speed = updateHorizontralSpeed(handle, speed, speedMod);
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this.speed = updateHorizontalSpeed(handle, speed, speedMod);
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boolean shouldJump = NMS.shouldJump(handle.passenger);
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if (shouldJump) {
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@ -275,7 +275,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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}
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public class LookAirController implements MovementController {
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boolean paused = false;
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private boolean paused = false;
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@Override
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public void leftClick(PlayerInteractEvent event) {
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@ -319,7 +319,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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}
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public class PlayerInputAirController implements MovementController {
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boolean paused = false;
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private boolean paused = false;
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private double speed;
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@Override
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@ -344,7 +344,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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return;
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}
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EntityLiving handle = getHandle();
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this.speed = updateHorizontralSpeed(handle, this.speed, 1F);
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this.speed = updateHorizontalSpeed(handle, this.speed, 1F);
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boolean shouldJump = NMS.shouldJump(handle.passenger);
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if (shouldJump) {
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handle.motY = 0.3F;
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