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Add a cleargoals call for rabbits
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@ -232,6 +232,7 @@ public class RabbitController extends MobEntityController {
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initPathfinder(); // make sure the evil goals include the default AI goals
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}
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super.setRabbitType(type);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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datawatcher.set(NMSImpl.getRabbitTypeField(), type);
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}
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@ -232,6 +232,7 @@ public class RabbitController extends MobEntityController {
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initPathfinder(); // make sure the evil goals include the default AI goals
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}
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super.setRabbitType(type);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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datawatcher.set(NMSImpl.getRabbitTypeField(), type);
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}
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@ -232,6 +232,7 @@ public class RabbitController extends MobEntityController {
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initPathfinder(); // make sure the evil goals include the default AI goals
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}
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super.setRabbitType(type);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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datawatcher.set(NMSImpl.getRabbitTypeField(), type);
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}
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@ -216,6 +216,7 @@ public class RabbitController extends MobEntityController {
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registerGoals(); // make sure the evil goals include the default AI goals
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}
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super.setRabbitType(type);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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entityData.set(NMSImpl.getRabbitTypeField(), type);
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}
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@ -217,6 +217,7 @@ public class RabbitController extends MobEntityController {
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registerGoals(); // make sure the evil goals include the default AI goals
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}
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super.setRabbitType(type);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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entityData.set(NMSImpl.getRabbitTypeField(), type);
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}
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@ -218,6 +218,7 @@ public class RabbitController extends MobEntityController {
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registerGoals(); // make sure the evil goals include the default AI goals
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}
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super.setVariant(variant);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.getRabbitTypeField() != null) {
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entityData.set(NMSImpl.getRabbitTypeField(), variant.id());
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}
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@ -208,6 +208,7 @@ public class RabbitController extends MobEntityController {
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registerGoals(); // make sure the evil goals include the default AI goals
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}
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super.setVariant(variant);
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NMSImpl.clearGoals(npc, goalSelector, targetSelector);
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} else if (NMSImpl.RABBIT_TYPE_DATAWATCHER != null) {
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entityData.set(NMSImpl.RABBIT_TYPE_DATAWATCHER, variant.id());
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}
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