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Patch 1.8 pathfinding issue (#1629)
Some users have reported 1.8 server freezing here - looks like the original NMS method was miscopied, this patch should bring it properly in-line.
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@ -94,6 +94,9 @@ public class PlayerPathfinderNormal extends PlayerPathfinderAbstract {
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return null;
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}
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}
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else {
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break;
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}
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}
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if (n == -2) {
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return null;
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