Set pathing delay to be same as Minecraft's

This commit is contained in:
fullwall 2015-08-25 22:07:03 +08:00
parent 2f0c1949c2
commit 6419d7a17c

View File

@ -117,7 +117,7 @@ public class MCTargetStrategy implements PathStrategy, EntityTarget {
}
if (!aggro && distanceSquared() < parameters.distanceMargin()) {
stop();
} else if (target.world.getWorld().getFullTime() % 40 == 0) {
} else if (target.world.getWorld().getFullTime() % 60 == 0) {
setPath();
}