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Fixes to per-player name holograms
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4529f7dc39
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@ -109,7 +109,7 @@ public class ProtocolLibListener implements Listener {
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for (WrappedDataValue wdv : wdvs) {
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if (fakeName != null && wdv.getIndex() == 2) {
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wdv.setValue(fakeName);
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wdv.setRawValue(fakeName);
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delta = true;
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} else if (sneaking && wdv.getIndex() == 0) {
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byte b = (byte) (((Number) wdv.getValue()).byteValue() | 0x02);
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@ -503,10 +503,10 @@ public class HologramTrait extends Trait {
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if (hologram != null) {
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String name = Placeholders.replace(text, null, npc);
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hologram.setName(name);
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hologram.data().set(NPC.Metadata.NAMEPLATE_VISIBLE, ChatColor.stripColor(name).length() > 0);
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if (Placeholders.containsPlaceholders(text)) {
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hologram.data().set(NPC.Metadata.HOLOGRAM_LINE_SUPPLIER, this);
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} else {
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hologram.data().set(NPC.Metadata.NAMEPLATE_VISIBLE, ChatColor.stripColor(name).length() > 0);
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hologram.data().remove(NPC.Metadata.HOLOGRAM_LINE_SUPPLIER);
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}
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}
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