mirror of
https://github.com/CitizensDev/Citizens2.git
synced 2024-12-28 03:57:35 +01:00
New way to move air controllable NPCs - hold space to ascend, right click air to descend
This commit is contained in:
parent
ea85682d67
commit
676d2658dd
@ -52,6 +52,8 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
|
||||
explicitType = EntityType.BLAZE;
|
||||
} else if (args.hasFlag('g')) {
|
||||
explicitType = EntityType.OCELOT;
|
||||
} else if (args.hasFlag('o')) {
|
||||
explicitType = EntityType.UNKNOWN;
|
||||
} else if (args.hasFlag('r')) {
|
||||
explicitType = null;
|
||||
} else if (args.hasValueFlag("explicittype"))
|
||||
@ -191,7 +193,34 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public class AirController implements MovementController {
|
||||
private double updateHorizontralSpeed(EntityLiving handle, double speed, float speedMod) {
|
||||
double oldSpeed = Math.sqrt(handle.motX * handle.motX + handle.motZ * handle.motZ);
|
||||
double horizontal = ((EntityLiving) handle.passenger).bf;
|
||||
if (horizontal > 0.0D) {
|
||||
double dXcos = -Math.sin(handle.passenger.yaw * Math.PI / 180.0F);
|
||||
double dXsin = Math.cos(handle.passenger.yaw * Math.PI / 180.0F);
|
||||
handle.motX += dXcos * speed * 0.5;
|
||||
handle.motZ += dXsin * speed * 0.5;
|
||||
}
|
||||
handle.motX += handle.passenger.motX * speedMod;
|
||||
handle.motZ += handle.passenger.motZ * speedMod;
|
||||
|
||||
double newSpeed = Math.sqrt(handle.motX * handle.motX + handle.motZ * handle.motZ);
|
||||
if (newSpeed > 0.35D) {
|
||||
double movementFactor = 0.35D / newSpeed;
|
||||
handle.motX *= movementFactor;
|
||||
handle.motZ *= movementFactor;
|
||||
newSpeed = 0.35D;
|
||||
}
|
||||
|
||||
if (newSpeed > oldSpeed && speed < 0.35D) {
|
||||
return (float) Math.min(0.35D, (speed + ((0.35D - speed) / 35.0D)));
|
||||
} else {
|
||||
return (float) Math.max(0.07D, (speed - ((speed - 0.07D) / 35.0D)));
|
||||
}
|
||||
}
|
||||
|
||||
public class LookAirController implements MovementController {
|
||||
boolean paused = false;
|
||||
|
||||
@Override
|
||||
@ -248,29 +277,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
|
||||
boolean onGround = handle.onGround;
|
||||
float speedMod = npc.getNavigator().getDefaultParameters()
|
||||
.modifiedSpeed((onGround ? GROUND_SPEED : AIR_SPEED));
|
||||
updateSpeed(handle, speedMod);
|
||||
setMountedYaw(handle);
|
||||
}
|
||||
|
||||
private void updateSpeed(EntityLiving handle, float speedMod) {
|
||||
double oldSpeed = Math.sqrt(handle.motX * handle.motX + handle.motZ * handle.motZ);
|
||||
double horizontal = ((EntityLiving) handle.passenger).bf;
|
||||
if (horizontal > 0.0D) {
|
||||
double dXcos = -Math.sin(handle.passenger.yaw * Math.PI / 180.0F);
|
||||
double dXsin = Math.cos(handle.passenger.yaw * Math.PI / 180.0F);
|
||||
handle.motX += dXcos * this.speed * 0.5;
|
||||
handle.motZ += dXsin * this.speed * 0.5;
|
||||
}
|
||||
handle.motX += handle.passenger.motX * speedMod;
|
||||
handle.motZ += handle.passenger.motZ * speedMod;
|
||||
|
||||
double newSpeed = Math.sqrt(handle.motX * handle.motX + handle.motZ * handle.motZ);
|
||||
if (newSpeed > 0.35D) {
|
||||
double movementFactor = 0.35D / newSpeed;
|
||||
handle.motX *= movementFactor;
|
||||
handle.motZ *= movementFactor;
|
||||
newSpeed = 0.35D;
|
||||
}
|
||||
this.speed = updateHorizontralSpeed(handle, speed, speedMod);
|
||||
|
||||
boolean shouldJump = NMS.shouldJump(handle.passenger);
|
||||
if (shouldJump) {
|
||||
@ -283,11 +290,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
|
||||
}
|
||||
jumpTicks = Math.max(0, jumpTicks - 1);
|
||||
|
||||
if (newSpeed > oldSpeed && this.speed < 0.35D) {
|
||||
this.speed = Math.min(0.35D, (this.speed + ((0.35D - this.speed) / 35.0D)));
|
||||
} else {
|
||||
this.speed = Math.max(0.07D, (this.speed - ((this.speed - 0.07D) / 35.0D)));
|
||||
}
|
||||
setMountedYaw(handle);
|
||||
}
|
||||
|
||||
private static final float AIR_SPEED = 1.5F;
|
||||
@ -305,14 +308,50 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
|
||||
void run(Player rider);
|
||||
}
|
||||
|
||||
public class PlayerInputAirController implements MovementController {
|
||||
boolean paused = false;
|
||||
private double speed;
|
||||
|
||||
@Override
|
||||
public void leftClick(PlayerInteractEvent event) {
|
||||
paused = !paused;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rightClick(PlayerInteractEvent event) {
|
||||
getHandle().motY = -0.3F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rightClickEntity(NPCRightClickEvent event) {
|
||||
enterOrLeaveVehicle(event.getClicker());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run(Player rider) {
|
||||
if (paused) {
|
||||
getHandle().motY = 0.001;
|
||||
return;
|
||||
}
|
||||
EntityLiving handle = getHandle();
|
||||
this.speed = updateHorizontralSpeed(handle, this.speed, 1F);
|
||||
boolean shouldJump = NMS.shouldJump(handle.passenger);
|
||||
if (shouldJump) {
|
||||
handle.motY = 0.3F;
|
||||
}
|
||||
handle.motY *= 0.98F;
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<EntityType, Class<? extends MovementController>> controllerTypes = Maps
|
||||
.newEnumMap(EntityType.class);
|
||||
|
||||
static {
|
||||
controllerTypes.put(EntityType.BAT, AirController.class);
|
||||
controllerTypes.put(EntityType.BLAZE, AirController.class);
|
||||
controllerTypes.put(EntityType.ENDER_DRAGON, AirController.class);
|
||||
controllerTypes.put(EntityType.GHAST, AirController.class);
|
||||
controllerTypes.put(EntityType.WITHER, AirController.class);
|
||||
controllerTypes.put(EntityType.BAT, PlayerInputAirController.class);
|
||||
controllerTypes.put(EntityType.BLAZE, PlayerInputAirController.class);
|
||||
controllerTypes.put(EntityType.ENDER_DRAGON, PlayerInputAirController.class);
|
||||
controllerTypes.put(EntityType.GHAST, PlayerInputAirController.class);
|
||||
controllerTypes.put(EntityType.WITHER, PlayerInputAirController.class);
|
||||
controllerTypes.put(EntityType.UNKNOWN, LookAirController.class);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user