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https://github.com/CitizensDev/Citizens2.git
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Workaround for horse pathfinding in minecraft - assume that it fits on a single block
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parent
9972c71c99
commit
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@ -26,6 +26,7 @@ import net.citizensnpcs.api.command.CommandManager.CommandInfo;
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import net.citizensnpcs.api.command.Injector;
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import net.citizensnpcs.api.event.CitizensDisableEvent;
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import net.citizensnpcs.api.event.CitizensEnableEvent;
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import net.citizensnpcs.api.event.CitizensPreReloadEvent;
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import net.citizensnpcs.api.event.CitizensReloadEvent;
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import net.citizensnpcs.api.event.DespawnReason;
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import net.citizensnpcs.api.exception.NPCLoadException;
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@ -344,6 +345,8 @@ public class Citizens extends JavaPlugin implements CitizensPlugin {
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despawnNPCs();
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ProfileFetcher.reset();
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Skin.clearCache();
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getServer().getPluginManager().callEvent(new CitizensPreReloadEvent());
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saves = createStorage(getDataFolder());
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saves.loadInto(npcRegistry);
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@ -59,7 +59,7 @@ import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.ai.event.NavigationBeginEvent;
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import net.citizensnpcs.api.ai.event.NavigationCompleteEvent;
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import net.citizensnpcs.api.event.CitizensDeserialiseMetaEvent;
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import net.citizensnpcs.api.event.CitizensReloadEvent;
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import net.citizensnpcs.api.event.CitizensPreReloadEvent;
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import net.citizensnpcs.api.event.CitizensSerialiseMetaEvent;
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import net.citizensnpcs.api.event.CommandSenderCreateNPCEvent;
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import net.citizensnpcs.api.event.DespawnReason;
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@ -164,7 +164,7 @@ public class EventListen implements Listener {
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onCitizensReload(CitizensReloadEvent event) {
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public void onCitizensReload(CitizensPreReloadEvent event) {
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skinUpdateTracker.reset();
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toRespawn.clear();
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}
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@ -306,29 +306,29 @@ public class EventListen implements Listener {
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@EventHandler
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public void onMetaSerialise(CitizensSerialiseMetaEvent event) {
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if (event.getMeta() instanceof SkullMeta) {
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SkullMeta meta = (SkullMeta) event.getMeta();
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GameProfile profile = NMS.getProfile(meta);
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if (profile == null)
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return;
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if (profile.getName() != null) {
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event.getKey().setString("skull.owner", profile.getName());
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}
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if (profile.getId() != null) {
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event.getKey().setString("skull.uuid", profile.getId().toString());
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}
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if (profile.getProperties() != null) {
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for (Entry<String, Collection<Property>> entry : profile.getProperties().asMap().entrySet()) {
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DataKey relative = event.getKey().getRelative("skull.properties." + entry.getKey());
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int i = 0;
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for (Property value : entry.getValue()) {
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relative.getRelative(i).setString("name", value.getName());
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if (value.getSignature() != null) {
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relative.getRelative(i).setString("signature", value.getSignature());
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}
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relative.getRelative(i).setString("value", value.getValue());
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i++;
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if (!(event.getMeta() instanceof SkullMeta))
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return;
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SkullMeta meta = (SkullMeta) event.getMeta();
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GameProfile profile = NMS.getProfile(meta);
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if (profile == null)
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return;
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if (profile.getName() != null) {
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event.getKey().setString("skull.owner", profile.getName());
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}
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if (profile.getId() != null) {
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event.getKey().setString("skull.uuid", profile.getId().toString());
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}
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if (profile.getProperties() != null) {
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for (Entry<String, Collection<Property>> entry : profile.getProperties().asMap().entrySet()) {
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DataKey relative = event.getKey().getRelative("skull.properties." + entry.getKey());
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int i = 0;
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for (Property value : entry.getValue()) {
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relative.getRelative(i).setString("name", value.getName());
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if (value.getSignature() != null) {
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relative.getRelative(i).setString("signature", value.getSignature());
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}
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relative.getRelative(i).setString("value", value.getValue());
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i++;
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}
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}
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}
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@ -349,6 +349,7 @@ public class EventListen implements Listener {
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ChunkCoord coord = toCoord(event.getSpawnLocation());
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if (toRespawn.containsEntry(coord, event.getNPC()))
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return;
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Messaging.debug("Stored", event.getNPC().getId(), "for respawn from NPCNeedsRespawnEvent");
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toRespawn.put(coord, event.getNPC());
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}
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@ -516,6 +517,7 @@ public class EventListen implements Listener {
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respawnAllFromCoord(coord);
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}
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}
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event.setCancelled(true);
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return;
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}
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if (npc.isSpawned()) {
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@ -79,7 +79,8 @@ public class CitizensNPC extends AbstractNPC {
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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getEntity().getLocation().getChunk();
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Messaging.debug("Couldn't despawn", getId(), "due to despawn event cancellation. Force loaded chunk.");
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Messaging.debug("Couldn't despawn", getId(), "due to despawn event cancellation. Force loaded chunk.",
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getEntity().isValid());
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return false;
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}
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boolean keepSelected = getTrait(Spawned.class).shouldSpawn();
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@ -93,6 +94,7 @@ public class CitizensNPC extends AbstractNPC {
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for (Trait trait : new ArrayList<Trait>(traits.values())) {
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trait.onDespawn();
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}
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Messaging.debug("Despawned", getId(), "DespawnReason.", reason);
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entityController.remove();
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return true;
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@ -140,6 +142,9 @@ public class CitizensNPC extends AbstractNPC {
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if (getTrait(Spawned.class).shouldSpawn() && spawnLocation.getLocation() != null) {
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spawn(spawnLocation.getLocation());
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}
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if (getTrait(Spawned.class).shouldSpawn() && spawnLocation.getLocation() == null) {
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Messaging.debug("Tried to spawn", getId(), "on load but world was null");
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}
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navigator.load(root.getRelative("navigator"));
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}
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@ -261,6 +266,7 @@ public class CitizensNPC extends AbstractNPC {
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NMS.replaceTrackerEntry(player);
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}
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}
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Messaging.debug("Spawned", getId(), at, mcEntity.valid);
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return true;
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}
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@ -7,7 +7,9 @@ import net.citizensnpcs.api.ai.NavigatorParameters;
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import net.citizensnpcs.api.ai.TargetType;
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import net.citizensnpcs.api.ai.event.CancelReason;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.util.Messaging;
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import net.citizensnpcs.util.NMS;
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import net.minecraft.server.v1_10_R1.EntityHorse;
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import net.minecraft.server.v1_10_R1.EntityLiving;
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import net.minecraft.server.v1_10_R1.NavigationAbstract;
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@ -29,7 +31,13 @@ public class MCNavigationStrategy extends AbstractPathStrategy {
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// navigation won't execute, and calling entity.move doesn't
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// entirely fix the problem.
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navigation = NMS.getNavigation(handle);
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float oldWidth = handle.width;
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if (handle instanceof EntityHorse) {
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handle.width = Math.min(0.99f, oldWidth);
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}
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navigation.a(dest.getX(), dest.getY(), dest.getZ(), parameters.speed());
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handle.width = oldWidth; // minecraft requires that an entity fit onto both blocks if width >= 1f, but we'd
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// prefer to make it just fit on 1 so hack around it a bit.
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if (NMS.isNavigationFinished(navigation)) {
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setCancelReason(CancelReason.STUCK);
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}
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@ -64,6 +72,7 @@ public class MCNavigationStrategy extends AbstractPathStrategy {
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if (getCancelReason() != null)
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return true;
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if (parameters.speed() != lastSpeed) {
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Messaging.debug("Repathfinding " + ((NPCHolder) handle).getNPC().getId() + " due to speed change");
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navigation.a(target.getX(), target.getY(), target.getZ(), parameters.speed());
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lastSpeed = parameters.speed();
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}
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