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command fixes and changes
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@ -5,7 +5,6 @@ import net.citizensnpcs.Settings.Setting;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.npc.trait.Character;
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import net.citizensnpcs.api.npc.trait.DefaultInstanceFactory;
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import net.citizensnpcs.api.npc.trait.SaveId;
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import net.citizensnpcs.api.npc.trait.trait.MobType;
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import net.citizensnpcs.api.npc.trait.trait.Owner;
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import net.citizensnpcs.api.npc.trait.trait.SpawnLocation;
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@ -69,13 +68,14 @@ public class NPCCommands {
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String successMsg = ChatColor.GREEN + "You created " + StringHelper.wrap(create.getName());
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boolean success = true;
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if (args.hasValueFlag("char")) {
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if (characterManager.getInstance(args.getFlag("char"), create) == null) {
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String character = args.getFlag("char").toLowerCase();
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if (characterManager.getInstance(character, create) == null) {
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Messaging.sendError(player, "The character '" + args.getFlag("char") + "' does not exist. "
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+ create.getName() + " was created at your location without a character.");
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success = false;
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} else {
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create.setCharacter(characterManager.getInstance(args.getFlag("char"), create));
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successMsg += " with the character " + StringHelper.wrap(args.getFlag("char"));
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create.setCharacter(characterManager.getInstance(character, create));
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successMsg += " with the character " + StringHelper.wrap(character);
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}
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}
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successMsg += " at your location.";
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@ -191,15 +191,14 @@ public class NPCCommands {
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min = 2,
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max = 2)
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public void setNPCCharacter(CommandContext args, Player player, NPC npc) {
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Character character = characterManager.getInstance(args.getString(1), npc);
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String name = args.getString(1).toLowerCase();
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Character character = characterManager.getInstance(name, npc);
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if (character == null) {
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Messaging.sendError(player, "The character '" + args.getString(1) + "' does not exist.");
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return;
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}
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if (npc.getCharacter() != null
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&& npc.getCharacter().getClass().getAnnotation(SaveId.class).value().equalsIgnoreCase(
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character.getClass().getAnnotation(SaveId.class).value())) {
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Messaging.sendError(player, "The NPC already has the character '" + args.getString(1) + "'.");
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if (npc.getCharacter() != null && npc.getCharacter().getName().equalsIgnoreCase(character.getName())) {
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Messaging.sendError(player, "The NPC already has the character '" + name + "'.");
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return;
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}
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if (!player.hasPermission("citizens.npc.character." + character.getName())
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@ -208,7 +207,7 @@ public class NPCCommands {
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return;
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}
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Messaging.send(player, StringHelper.wrap(npc.getName() + "'s") + " character is now '"
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+ StringHelper.wrap(args.getString(1)) + "'.");
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+ StringHelper.wrap(name) + "'.");
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npc.setCharacter(character);
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}
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