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Fix the sheep command somewhat.. it works at least, doesnt have reasonable messages though
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7065a95b35
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@ -1200,10 +1200,12 @@ public class NPCCommands {
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max = 1,
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permission = "citizens.npc.sheep")
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@Requirements(selected = true, ownership = true, types = { EntityType.SHEEP })
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public void sheep(CommandContext args, CommandSender sender, NPC npc) {
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public void sheep(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
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SheepTrait trait = npc.getTrait(SheepTrait.class);
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boolean hasArg = false;
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if (args.hasValueFlag("sheared")) {
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trait.setSheared(Boolean.valueOf(args.getFlag("sheared")));
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hasArg = true;
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}
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if (args.hasValueFlag("color")) {
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DyeColor color = Util.matchEnum(DyeColor.values(), args.getFlag("color"));
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@ -1213,6 +1215,10 @@ public class NPCCommands {
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} else {
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Messaging.sendErrorTr(sender, Messages.INVALID_SHEEP_COLOR, Util.listValuesPretty(DyeColor.values()));
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}
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hasArg = true;
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}
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if (!hasArg) {
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throw new CommandException();
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}
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}
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@ -11,9 +11,9 @@ import org.bukkit.event.player.PlayerShearEntityEvent;
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public class SheepTrait extends Trait {
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@Persist("color")
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private DyeColor color;
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private DyeColor color = DyeColor.WHITE;
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@Persist("sheared")
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private boolean sheared;
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private boolean sheared = false;
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public SheepTrait() {
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super("sheeptrait");
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