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Fixed the stair/slab issue for real - missed the rename of W->X, readded this change
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9024c3a8d2
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@ -109,6 +109,8 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
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}
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getNavigation().e(true);
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X = 0.5F; // stepHeight - must not stay as the default 0 (breaks steps).
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// Check the EntityPlayer constructor for the new name.
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try {
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socket.close();
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@ -150,8 +152,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
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motY += 0.04;
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} else //(handled elsewhere)*/
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if (onGround && bW == 0) {
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// bf(); // jump commented to provide block-specific handling
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NMS.blockSpecificJump(this);
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bf();
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bW = 10;
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}
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} else
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@ -8,7 +8,6 @@ import java.util.Set;
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import java.util.WeakHashMap;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.entity.EntityHumanNPC;
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import net.minecraft.server.ControllerLook;
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import net.minecraft.server.DamageSource;
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import net.minecraft.server.EnchantmentManager;
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@ -25,7 +24,6 @@ import net.minecraft.server.World;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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import org.bukkit.entity.EntityType;
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@ -35,7 +33,6 @@ import org.bukkit.material.Step;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import com.google.common.primitives.Ints;
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@SuppressWarnings("unchecked")
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public class NMS {
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@ -109,28 +106,6 @@ public class NMS {
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target.setOnFire(fireAspectLevel * 4);
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}
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public static void blockSpecificJump(EntityHumanNPC entity) {
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int x = MathHelper.floor(entity.locX), y = MathHelper.floor(entity.boundingBox.b - 1), z = MathHelper
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.floor(entity.locZ);
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int below = entity.world.getTypeId(x, y, z);
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BlockFace dir = Util.getFacingDirection(entity.yaw);
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int[] typeIds = { below };
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if (dir != BlockFace.SELF) {
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int modX = x + dir.getModX(), modY = y + dir.getModY(), modZ = y + dir.getModZ();
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typeIds = Ints.concat(
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typeIds,
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new int[] { entity.world.getTypeId(modX, modY, modZ),
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entity.world.getTypeId(modX, modY + 1, modZ),
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entity.world.getTypeId(modX, modY + 2, modZ) });
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}
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if (containsAny(STAIR_MATERIALS, typeIds)) {
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entity.motY = 0.47F;
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} else if (containsAny(SLAB_MATERIALS, typeIds)) {
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entity.motY = 0.52F;
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} else
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entity.motY = 0.5F;
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}
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public static void clearGoals(PathfinderGoalSelector... goalSelectors) {
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if (GOAL_FIELD == null || goalSelectors == null)
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return;
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@ -144,13 +119,6 @@ public class NMS {
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}
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}
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private static boolean containsAny(Set<Integer> set, int[] tests) {
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for (int test : tests)
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if (set.contains(test))
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return true;
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return false;
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}
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private static Constructor<? extends Entity> getCustomEntityConstructor(Class<? extends Entity> clazz,
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EntityType type) throws SecurityException, NoSuchMethodException {
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Constructor<? extends Entity> constructor = ENTITY_CONSTRUCTOR_CACHE.get(clazz);
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