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Call new NPCDataStore method
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@ -67,12 +67,7 @@ public class CitizensNPCRegistry implements NPCRegistry {
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}
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private int generateUniqueId() {
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int count = 0;
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while (getById(count++) != null)
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; // TODO: doesn't respect existing save data that might not have
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// been loaded. This causes DBs with NPCs that weren't loaded to
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// have conflicting primary keys.
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return count - 1;
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return saves.createUniqueNPCId(this);
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}
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@Override
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