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Changes to equipment
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@ -116,6 +116,8 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
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} catch (IOException ex) {
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// swallow
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}
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for (int i = 0; i < previousEquipment.length; i++)
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previousEquipment[i] = getEquipment(i);
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}
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@Override
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