Use MONITOR priority for NPCSpawnEvent

This commit is contained in:
fullwall 2020-10-15 20:21:15 +08:00
parent 5081b713a8
commit 7dba144924

View File

@ -442,7 +442,7 @@ public class EventListen implements Listener {
}
}
@EventHandler(ignoreCancelled = true)
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onNPCSpawn(NPCSpawnEvent event) {
skinUpdateTracker.onNPCSpawn(event.getNPC());
if (Messaging.isDebugging()) {