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Fix crash on 1.7.7
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@ -32,7 +32,7 @@ public class HumanController extends AbstractEntityController {
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parseColors = parseColors.substring(0, 16);
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parseColors = parseColors.substring(0, 16);
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}
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}
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final EntityHumanNPC handle = new EntityHumanNPC(ws.getServer().getServer(), ws, new GameProfile(UUID
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final EntityHumanNPC handle = new EntityHumanNPC(ws.getServer().getServer(), ws, new GameProfile(UUID
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.randomUUID().toString(), parseColors), new PlayerInteractManager(ws), npc);
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.nameUUIDFromBytes(parseColors.getBytes()).toString(), parseColors), new PlayerInteractManager(ws), npc);
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handle.setPositionRotation(at.getX(), at.getY(), at.getZ(), at.getYaw(), at.getPitch());
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handle.setPositionRotation(at.getX(), at.getY(), at.getZ(), at.getYaw(), at.getPitch());
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Bukkit.getScheduler().scheduleSyncDelayedTask(CitizensAPI.getPlugin(), new Runnable() {
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Bukkit.getScheduler().scheduleSyncDelayedTask(CitizensAPI.getPlugin(), new Runnable() {
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@Override
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@Override
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