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https://github.com/CitizensDev/Citizens2.git
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Add some more TODOs, make TraitManager slightly more flexible with constructors, fix number of args for controllable
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@ -89,7 +89,9 @@ public class Citizens extends JavaPlugin {
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NPC npc = null;
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if (player != null && player.getMetadata("selected").size() > 0)
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npc = npcManager.getNPC(player.getMetadata("selected").get(0).asInt());
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// TODO: change the args supplied to a context style system for
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// flexibility (ie. adding more context in the future without
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// changing everything)
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try {
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commands.execute(split, player, player == null ? sender : player, npc);
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} catch (ServerCommandException ex) {
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@ -86,25 +86,6 @@ public class NPCCommands {
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Messaging.send(player, "<a>Age " + (trait.toggle() ? "locked" : "unlocked") + ".");
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}
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@Command(
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aliases = { "npc" },
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usage = "controllable",
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desc = "Toggles whether the NPC can be ridden and controlled",
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modifiers = { "controllable" },
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min = 2,
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max = 2,
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permission = "npc.controllable")
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public void toggleControllable(CommandContext args, Player player, NPC npc) {
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if (npc.hasTrait(Controllable.class)) {
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npc.removeTrait(Controllable.class);
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " can no longer be controlled.");
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} else {
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npc.addTrait(traitManager.getTrait(Controllable.class, npc));
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " can now be controlled.");
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}
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}
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@Command(
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aliases = { "npc" },
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usage = "character [character]",
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@ -469,6 +450,25 @@ public class NPCCommands {
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+ " Use '/npc tphere' to teleport the NPC to your location.");
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}
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@Command(
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aliases = { "npc" },
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usage = "controllable",
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desc = "Toggles whether the NPC can be ridden and controlled",
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modifiers = { "controllable" },
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min = 1,
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max = 1,
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permission = "npc.controllable")
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public void controllable(CommandContext args, Player player, NPC npc) {
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if (npc.hasTrait(Controllable.class)) {
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npc.removeTrait(Controllable.class);
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " can no longer be controlled.");
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} else {
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npc.addTrait(traitManager.getTrait(Controllable.class, npc));
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " can now be controlled.");
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}
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}
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@Command(
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aliases = { "npc" },
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usage = "tp",
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@ -60,7 +60,11 @@ public class CitizensTraitManager implements TraitManager {
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if (!CACHED_CTORS.containsKey(trait)) {
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try {
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// TODO: perhaps replace this fixed constructor with a context
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// class of sorts, which can have extra environment variables.
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constructor = trait.getConstructor(NPC.class);
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if (constructor == null)
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constructor = trait.getConstructor(CitizensNPC.class);
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constructor.setAccessible(true);
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} catch (Exception ex) {
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constructor = null;
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@ -91,6 +95,8 @@ public class CitizensTraitManager implements TraitManager {
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if (!subEntry.getValue().equals(clazz))
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continue;
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Trait trait = create(subEntry.getValue(), npc);
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if (trait == null)
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return null;
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trait.setName(subEntry.getKey());
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trait.setPlugin(entry.getKey());
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return (T) trait;
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@ -2,6 +2,7 @@ package net.citizensnpcs.trait;
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import net.citizensnpcs.api.event.NPCRightClickEvent;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.trait.Trait;
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import net.citizensnpcs.api.util.DataKey;
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import net.citizensnpcs.npc.CitizensNPC;
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@ -17,8 +18,8 @@ import org.bukkit.event.player.PlayerInteractEvent;
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public class Controllable extends Trait implements Runnable, Listener {
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private final CitizensNPC npc;
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public Controllable(CitizensNPC npc) {
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this.npc = npc;
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public Controllable(NPC npc) {
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this.npc = (CitizensNPC) npc;
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}
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private void jump() {
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