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Check for behavior controller modification - fixes #1901
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@ -17,6 +17,7 @@ import net.citizensnpcs.nms.v1_14_R1.util.NMSImpl;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.ai.NPCHolder;
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import net.citizensnpcs.util.Util;
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import net.minecraft.server.v1_14_R1.BehaviorController;
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import net.minecraft.server.v1_14_R1.BlockPosition;
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import net.minecraft.server.v1_14_R1.DamageSource;
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import net.minecraft.server.v1_14_R1.DataWatcherObject;
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@ -48,6 +49,7 @@ public class VillagerController extends MobEntityController {
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private boolean blockTrades = true;
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boolean calledNMSHeight = false;
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private final CitizensNPC npc;
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private BehaviorController<EntityVillager> previousBehaviorController;
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public EntityVillagerNPC(EntityTypes<? extends EntityVillager> types, World world) {
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this(types, world, null);
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@ -230,8 +232,9 @@ public class VillagerController extends MobEntityController {
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@Override
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public void mobTick() {
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if (npc != null) {
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if (this.behaviorMap == null) {
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if (this.behaviorMap == null || this.previousBehaviorController != this.getBehaviorController()) {
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this.behaviorMap = NMSImpl.getBehaviorMap(this);
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this.previousBehaviorController = this.getBehaviorController();
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}
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if (this.behaviorMap.size() > 0) {
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this.behaviorMap.clear();
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