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Fix speed on mob NPCs
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parent
3808d7188a
commit
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@ -289,12 +289,12 @@ public class NPCCommands {
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permission = "citizens.npc.create")
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@Requirements
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public void create(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
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String name = Colorizer.parseColors(args.getJoinedStrings(1));
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String name = Colorizer.parseColors(args.getJoinedStrings(1).trim());
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if (name.length() > 16) {
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Messaging.sendErrorTr(sender, Messages.NPC_NAME_TOO_LONG);
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name = name.substring(0, 16);
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}
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if (name.length() <= 0)
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if (name.length() == 0)
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throw new CommandException();
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EntityType type = EntityType.PLAYER;
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@ -110,7 +110,6 @@ public class CitizensNavigator implements Navigator, Runnable {
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if (defaultParams.baseSpeed() == UNINITIALISED_SPEED) {
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defaultParams.baseSpeed(NMS.getSpeedFor(npc));
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}
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NMS.setSpeed(npc.getEntity(), defaultParams.speedModifier());
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updatePathfindingRange();
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}
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@ -213,12 +213,12 @@ public class NMS {
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}
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public static float getSpeedFor(NPC npc) {
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if (!npc.isSpawned())
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if (!npc.isSpawned() || !(npc instanceof LivingEntity))
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return DEFAULT_SPEED;
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// this is correct, but too slow. TODO: investigate
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// return (float)
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// NMS.getHandle(npc.getBukkitEntity()).getAttributeInstance(GenericAttributes.d).getValue();
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return DEFAULT_SPEED;
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return (float) ((EntityLiving) NMS.getHandle(npc.getEntity())).getAttributeInstance(GenericAttributes.d)
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.getValue();
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// return DEFAULT_SPEED;
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}
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public static void initNetworkManager(NetworkManager network) {
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@ -381,13 +381,6 @@ public class NMS {
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}
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}
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public static void setSpeed(org.bukkit.entity.Entity entity, float speedModifier) {
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if (!(entity instanceof LivingEntity))
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return;
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EntityLiving handle = NMS.getHandle((LivingEntity) entity);
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handle.getAttributeInstance(GenericAttributes.d).setValue(speedModifier);
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}
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public static void setStepHeight(EntityLiving entity, float height) {
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entity.X = height;
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}
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