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Revert entity looking changes for now
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parent
d5667e53f5
commit
a269bf1ccc
@ -42,7 +42,7 @@ public class PlayerControllerLook {
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this.a.aQ += 360F;
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}
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} else {
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this.a.yaw = b(this.a.yaw, this.a.aK, -40F);
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// this.a.yaw = b(this.a.yaw, this.a.aK, -40F);
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// this.a.aQ = a(this.a.aQ, this.a.aO, 10.0F);
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}
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float f3 = MathHelper.g(this.a.aQ - this.a.aO);
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@ -42,7 +42,7 @@ public class PlayerControllerLook {
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this.a.aP += 360F;
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}
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} else {
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this.a.yaw = this.b(this.a.yaw, this.a.aP, -40F);
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// this.a.yaw = this.b(this.a.yaw, this.a.aP, -40F);
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// this.a.aP = a(this.a.aP, this.a.aN, 10.0F);
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}
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float f3 = MathHelper.g(this.a.aP - this.a.aN);
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@ -42,7 +42,7 @@ public class PlayerControllerLook {
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this.a.aP += 360F;
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}
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} else {
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this.a.yaw = this.b(this.a.yaw, this.a.aP, -40F);
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// this.a.yaw = this.b(this.a.yaw, this.a.aP, -40F);
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// this.a.aP = a(this.a.aP, this.a.aN, 10.0F);
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}
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float f3 = MathHelper.g(this.a.aP - this.a.aN);
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@ -43,7 +43,7 @@ public class PlayerControllerLook {
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this.a.aS += 360F;
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}
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} else {
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this.a.yaw = b(this.a.yaw, this.a.aS, -40F);
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// this.a.yaw = b(this.a.yaw, this.a.aS, -40F);
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// this.a.aP = a(this.a.aS, this.a.aQ, 10.0F);
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}
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float f3 = MathHelper.g(this.a.aS - this.a.aQ);
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@ -31,7 +31,7 @@ public class PlayerControllerLook {
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this.a.yaw = this.a.aM;
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this.a.pitch = this.a(this.a.pitch, this.g(), this.c);
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} else {
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this.a.yaw = MathHelper.b(this.a.yaw, this.a.aM, -40F);
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// this.a.yaw = MathHelper.b(this.a.yaw, this.a.aM, -40F);
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// this.a.aM = this.a(this.a.aM, this.a.aK, 10.0F);
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}
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@ -31,7 +31,7 @@ public class PlayerControllerLook {
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this.a.yaw = this.a.aK;
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this.a.pitch = this.a(this.a.pitch, this.g(), this.c);
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} else {
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this.a.yaw = MathHelper.b(this.a.yaw, this.a.aK, -40F);
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// this.a.yaw = MathHelper.b(this.a.yaw, this.a.aK, 40F);
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// this.a.aK = this.a(this.a.aK, this.a.aI, 10.0F);
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}
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@ -111,15 +111,6 @@ public class PlayerlistTracker extends PlayerChunkMap.EntityTracker {
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return false;
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}
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private static int getTrackingDistance(EntityTracker entry) {
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try {
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return (Integer) TRACKING_DISTANCE.invoke(entry);
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} catch (Throwable e) {
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e.printStackTrace();
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}
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return 0;
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}
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private static Entity getTracker(EntityTracker entry) {
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try {
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return (Entity) TRACKER.invoke(entry);
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@ -138,14 +129,23 @@ public class PlayerlistTracker extends PlayerChunkMap.EntityTracker {
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return null;
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}
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private static int getTrackingDistance(EntityTracker entry) {
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try {
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return (Integer) TRACKING_DISTANCE.invoke(entry);
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} catch (Throwable e) {
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e.printStackTrace();
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}
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return 0;
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}
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private static final MethodHandle B = NMS.getMethodHandle(PlayerChunkMap.class, "b", true, ChunkCoordIntPair.class,
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EntityPlayer.class, boolean.class);
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private static final MethodHandle D = NMS.getGetter(EntityTrackerEntry.class, "d");
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private static final MethodHandle E = NMS.getGetter(EntityTrackerEntry.class, "e");
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private static final MethodHandle GET_VISIBLE_CHUNK = NMS.getMethodHandle(PlayerChunkMap.class, "getVisibleChunk",
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true, long.class);
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private static final MethodHandle TRACKING_DISTANCE = NMS.getGetter(EntityTracker.class, "trackingDistance");
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private static final MethodHandle TRACKER = NMS.getGetter(EntityTracker.class, "tracker");
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private static final MethodHandle TRACKER_ENTRY = NMS.getGetter(EntityTracker.class, "trackerEntry");
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private static final MethodHandle TRACKING_DISTANCE = NMS.getGetter(EntityTracker.class, "trackingDistance");
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private static final MethodHandle VIEW_DISTANCE = NMS.getGetter(PlayerChunkMap.class, "viewDistance");
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}
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@ -43,7 +43,7 @@ public class PlayerControllerLook {
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this.a.aK += 360F;
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}
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} else {
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this.a.yaw = b(this.a.yaw, this.a.aK, -40F);
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// this.a.yaw = b(this.a.yaw, this.a.aK, -40F);
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// this.a.aK = a(this.a.aK, this.a.aI, 10.0F);
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}
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float f3 = MathHelper.g(this.a.aK - this.a.aI);
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