From b47a00d027bc0191439e16ee013effd09e702cb6 Mon Sep 17 00:00:00 2001 From: fullwall Date: Wed, 6 Nov 2013 12:58:40 +0800 Subject: [PATCH] Make priority for controllable LOWEST --- src/main/java/net/citizensnpcs/trait/Controllable.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/net/citizensnpcs/trait/Controllable.java b/src/main/java/net/citizensnpcs/trait/Controllable.java index 2ba1a0870..f6342b39e 100644 --- a/src/main/java/net/citizensnpcs/trait/Controllable.java +++ b/src/main/java/net/citizensnpcs/trait/Controllable.java @@ -24,6 +24,7 @@ import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; +import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.util.Vector; @@ -126,7 +127,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab return true; } - @EventHandler(ignoreCancelled = true) + @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST) public void onPlayerInteract(PlayerInteractEvent event) { if (!npc.isSpawned() || !enabled) return;