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remove debug messages
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@ -7,7 +7,6 @@ import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.CitizensNPCManager;
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import net.citizensnpcs.trait.LookClose;
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import net.citizensnpcs.util.Messaging;
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import net.minecraft.server.EntityLiving;
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@ -21,11 +20,8 @@ public class NPCUpdater implements Runnable {
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@Override
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public void run() {
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for (NPC npc : npcManager) {
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if (!npc.isSpawned()) {
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Messaging.debug(npc.getName() + " is not spawned.");
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if (!npc.isSpawned())
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continue;
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}
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Messaging.debug(npc.getName());
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CitizensNPC handle = (CitizensNPC) npc;
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handle.update();
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